inventaire de 3 items #52
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@@ -10,3 +10,6 @@ func apply_texture_to_sprite(texture, item_sprite_size = 50.):
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1./(texture.get_width()/item_sprite_size),
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1./(texture.get_height()/item_sprite_size)
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)
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func pickup_animation():
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%AnimationPlayer.play("pickup")
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