ajout d'un terrain infini et la possibilité de planter n'importe où

This commit is contained in:
2025-11-30 16:53:07 +01:00
parent 72ffa0b222
commit 8917a02a7b
63 changed files with 2847 additions and 1190 deletions

View File

@@ -11,16 +11,17 @@
[node name="GameGui" parent="CanvasLayer" instance=ExtResource("2_dw1sv")]
[node name="TruckInterior" parent="." node_paths=PackedStringArray("import_entities_from_node") instance=ExtResource("1_ycq4y")]
[node name="TruckInterior" parent="." node_paths=PackedStringArray("entity_container") instance=ExtResource("1_ycq4y")]
position = Vector2(0, 0)
import_entities_from_node = NodePath("../Entities")
entity_container = NodePath("Entities")
[node name="Entities" type="Node2D" parent="TruckInterior"]
y_sort_enabled = true
[node name="Player" parent="TruckInterior/Entities" instance=ExtResource("5_dw1sv")]
position = Vector2(51, 492)
[node name="Camera" type="Camera2D" parent="."]
position = Vector2(385, 343)
script = ExtResource("2_063c3")
metadata/_custom_type_script = "uid://d1nsr56bh1a1y"
[node name="Entities" type="Node2D" parent="."]
[node name="Player" parent="Entities" instance=ExtResource("5_dw1sv")]
position = Vector2(51, 492)