ajout d'effet de post processing et réparation des graines
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@@ -59,6 +59,7 @@ func get_description() -> String:
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return tr("PLANT_%s_MUST_BE_USED_IN_DECONTAMINATED_ZONE") % plant_name
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func get_icon() -> Texture2D:
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print("getting icon")
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if stored_icon == null:
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stored_icon = PlantTextureBuilder.build_seed_texture(plant_name.hash())
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return stored_icon
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