ajout d'effet de post processing et réparation des graines
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@@ -4,7 +4,8 @@
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[ext_resource type="Texture2D" uid="uid://dompaj451gklw" path="res://entities/player/assets/sprites/movement_particles.png" id="2_bls4j"]
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[ext_resource type="Texture2D" uid="uid://ys5fis3gsnoy" path="res://entities/player/assets/sprites/shadow.png" id="2_fkugw"]
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[ext_resource type="Texture2D" uid="uid://c7ff87jniga5m" path="res://entities/player/assets/sprites/robot.png" id="4_bls4j"]
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[ext_resource type="Script" path="res://entities/player/scripts/player_sprite.gd" id="5_fkugw"]
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[ext_resource type="Texture2D" uid="uid://drgl0d51d4cf7" path="res://entities/player/assets/sprites/radial-gradient.png" id="5_8fjmc"]
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[ext_resource type="Script" uid="uid://b1mmtgmi5oq86" path="res://entities/player/scripts/player_sprite.gd" id="5_fkugw"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_sglur"]
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radius = 27.0
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@@ -12,14 +13,6 @@ radius = 27.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_abrql"]
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radius = 40.0
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[sub_resource type="Curve" id="Curve_fkugw"]
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_data = [Vector2(0, 0.14473677), 0.0, 0.0, 0, 0, Vector2(0.972549, 0.2654798), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="Gradient" id="Gradient_bls4j"]
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offsets = PackedFloat32Array(0, 0.77729255, 1)
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colors = PackedColorArray(0.5803922, 0.7058824, 0.8862745, 1, 0.5785, 0.70829165, 0.89, 1, 0.5785, 0.70829165, 0.89, 0)
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[sub_resource type="AtlasTexture" id="AtlasTexture_fkugw"]
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atlas = ExtResource("4_bls4j")
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region = Rect2(3048, 0, 762, 1080)
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@@ -119,6 +112,14 @@ animations = [{
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"speed": 5.0
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}]
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[sub_resource type="Curve" id="Curve_fkugw"]
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_data = [Vector2(0, 0.14473677), 0.0, 0.0, 0, 0, Vector2(0.972549, 0.2654798), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="Gradient" id="Gradient_bls4j"]
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offsets = PackedFloat32Array(0, 0.77729255, 1)
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colors = PackedColorArray(0.5803922, 0.7058824, 0.8862745, 1, 0.5785, 0.70829165, 0.89, 1, 0.5785, 0.70829165, 0.89, 0)
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[sub_resource type="Animation" id="Animation_fkugw"]
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length = 0.001
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tracks/0/type = "value"
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@@ -170,20 +171,11 @@ position = Vector2(0, -12)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="InteractArea2D" unique_id=1242017003]
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shape = SubResource("CircleShape2D_abrql")
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[node name="CPUParticles2D" type="CPUParticles2D" parent="InteractArea2D" unique_id=1489736082]
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position = Vector2(-8.4703295e-22, 12)
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scale = Vector2(0.22803418, 0.22803418)
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amount = 3
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texture = ExtResource("2_bls4j")
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lifetime = 0.4
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gravity = Vector2(0, 100)
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scale_amount_curve = SubResource("Curve_fkugw")
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color_ramp = SubResource("Gradient_bls4j")
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[node name="Shadow" type="Sprite2D" parent="." unique_id=875064259]
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modulate = Color(0, 0, 0, 0.41568628)
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modulate = Color(0, 0, 0, 1)
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z_index = -1
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scale = Vector2(0.41025653, 0.41025642)
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position = Vector2(-2.3841858e-07, -7.999996)
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scale = Vector2(0.29154927, 0.29154924)
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texture = ExtResource("2_fkugw")
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[node name="PlayerSprite" type="AnimatedSprite2D" parent="." unique_id=638545037]
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@@ -191,11 +183,29 @@ unique_name_in_owner = true
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position = Vector2(0.99999994, -17)
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scale = Vector2(0.0656168, 0.065616846)
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sprite_frames = SubResource("SpriteFrames_a1qjk")
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animation = &"right"
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animation = &"front_left"
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frame_progress = 0.15805355
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offset = Vector2(0, -370)
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script = ExtResource("5_fkugw")
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wanted_orientation = 2
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[node name="Light" type="Sprite2D" parent="PlayerSprite" unique_id=1768327734]
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modulate = Color(0.70603025, 0.5959886, 0.33971557, 0.09019608)
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z_index = -1
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scale = Vector2(16.093441, 16.093441)
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texture = ExtResource("5_8fjmc")
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[node name="CPUParticles2D" type="CPUParticles2D" parent="PlayerSprite" unique_id=1489736082]
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z_index = -1
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position = Vector2(-15.239999, -60.95996)
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scale = Vector2(3.4752407, 3.4752383)
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amount = 3
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texture = ExtResource("2_bls4j")
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lifetime = 0.4
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gravity = Vector2(0, 100)
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scale_amount_curve = SubResource("Curve_fkugw")
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color_ramp = SubResource("Gradient_bls4j")
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[node name="FloatAnimationPlayer" type="AnimationPlayer" parent="." unique_id=793749564]
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libraries/ = SubResource("AnimationLibrary_qiwj3")
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autoplay = &"float"
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