Ajout de l'intégration twitch
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@@ -10,6 +10,7 @@ signal sound_changed(settings : SettingsData)
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signal video_changed(settings : SettingsData)
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signal game_changed(settings : SettingsData)
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signal fov_changed(value : float)
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signal twitch_changed(settings : SettingsData)
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#region ------------------ Language ------------------
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@@ -97,4 +98,16 @@ func close_help_container(help_container_name : String):
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func open_help_container(help_container_name : String):
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if help_container_name in closed_help_containers:
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closed_help_containers.erase(help_container_name)
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game_changed.emit(self)
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game_changed.emit(self)
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#region ------------------ Twitch ------------------
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@export var activate_twitch_integration := false :
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set(v):
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activate_twitch_integration = v
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twitch_changed.emit(self)
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@export var twitch_channel := "" :
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set(v):
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twitch_channel = v
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twitch_changed.emit(self)
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