Tractor beam

This commit is contained in:
Altaezio
2026-06-14 12:21:31 +02:00
parent 940b3c1553
commit 91855b5b43
8 changed files with 168 additions and 63 deletions

View File

@@ -17,7 +17,10 @@ func _init(size : int = 1):
seeds_size = size
func current_is_tool() -> bool:
return current_item_ind < len(tools)
return ind_is_tool(current_item_ind)
func ind_is_tool(ind:int)->bool:
return ind < len(tools)
func set_current_item(new_ind: int):
if new_ind < 0:
@@ -75,7 +78,7 @@ func update_seeds_size(size = seeds_size):
func add_item_at(item: Item, item_ind: int) -> bool:
if item.type == Item.ItemType.CONSUMABLE_ITEM:
return add_seed_at(item, item_ind - tools.size())
return add_seed_at(item, item_ind - len(tools))
else:
return false
@@ -89,7 +92,7 @@ func add_seed_at(s: Item, seed_ind: int) -> bool:
return true
func get_all_items_size() -> int:
return tools.size() + seeds.size()
return len(tools) + len(seeds)
func get_all_items() -> Array[Item]:
return tools + seeds

View File

@@ -48,6 +48,9 @@ func is_action_need_press_time() -> bool:
func get_action_press_time() -> float:
return DEFAULT_PRESS_TIME
func get_action_is_hold() -> bool:
return false
func get_usage_object_affected(_i : Area2D) -> bool:
return false

View File

@@ -0,0 +1,49 @@
extends Item
class_name TractorBeam
const USE_INTERVAL = 0.15
func get_item_name() -> String:
return tr("TRACTOR_BEAM")
func get_description() -> String:
return tr("TRACTOR_BEAM_DESC_TEXT")
func get_icon() -> Texture2D:
# return preload("res://common/icons/tractor_beam.svg")
return preload("res://common/icons/alert-triangle.svg")
func get_item_type() -> ItemType:
return Item.ItemType.TOOL_ITEM
func get_energy_used() -> int:
return 0
func get_usage_zone_radius() -> int:
return 1
func is_usage_need_proximity() -> bool:
return false
func get_action_is_hold() -> bool:
return true
func use_text() -> String:
return tr("MOVE")
func can_use(_player: Player, _zone: Player.ActionZone) -> bool:
return Pointer.inspected != null
func use(_player: Player, _zone: Player.ActionZone) -> bool:
if Pointer.dragging_inspected:
Pointer.stop_dragging()
if !Pointer.dragging_inspected:
return true
else:
return false
else:
Pointer.start_dragging()
if Pointer.dragging_inspected:
return true
else:
return false

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@@ -0,0 +1 @@
uid://drs03fydfofxx