ajout des particules de roche et changement de l'écran de chargement
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@@ -5,8 +5,16 @@
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[node name="ExplosionParticles" type="CPUParticles2D" unique_id=1558673457]
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emitting = false
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texture = ExtResource("1_60vma")
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lifetime = 2.0
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one_shot = true
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speed_scale = 4.0
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explosiveness = 0.9
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emission_shape = 1
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emission_sphere_radius = 30.0
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direction = Vector2(0, -10)
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spread = 60.41
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initial_velocity_min = 156.29
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initial_velocity_max = 252.19
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gravity = Vector2(0, 500)
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initial_velocity_min = 330.58
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initial_velocity_max = 412.67
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angle_min = -50.0
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angle_max = 50.0
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