modification de l'UI en 3D et renommage des particules

This commit is contained in:
2026-02-07 16:41:39 +01:00
parent 3a82e8b3c1
commit 9570fd96c2
30 changed files with 295 additions and 110 deletions

View File

@@ -4,7 +4,7 @@ class_name PlantSprite
const PLANTED_SEED_CROP_WIDTH = 50
const PLANTED_SEED_POS_Y = 0
const PARTICLES_SCENE : PackedScene = preload("res://common/vfx/particles/particles.tscn")
const PARTICLES_SCENE : PackedScene = preload("res://common/vfx/particles/effect_particles.tscn")
signal harvest_animation_finished
@@ -30,9 +30,9 @@ func update_plant_sprite(plant_data : PlantData, with_animation = false):
func generate_mutation_effects(plant : Plant):
for m in plant.data.mutations:
var particles_emitter : Particles = PARTICLES_SCENE.instantiate() as CPUParticles2D
var particles_emitter : EffectParticles = PARTICLES_SCENE.instantiate() as EffectParticles
particles_emitter.setup_particles(
Particles.Parameters.new(
EffectParticles.Parameters.new(
m.get_icon(),
PlantMutation.get_rarity_color(m.get_rarity())
)