#20 #26 ajout d'une autre plante et de la mécanique de récolte, avec plusieurs graines possibles

This commit is contained in:
2025-08-20 09:31:40 +02:00
parent 1f301815be
commit 9de869b7af
20 changed files with 414 additions and 42 deletions

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@@ -8,6 +8,7 @@ signal day_pass_finished
func _on_player_updated(player:Player):
%EnergyCount.text = str(player.energy)
%EnergyInfo.modulate = Color.WHITE if player.energy > 0 else Color.RED
%AvailableActions/GetItem.visible = player.closest_interactable is ItemObject and player.inventory.get_item() == null
%AvailableActions/SwapItem.visible = player.closest_interactable is ItemObject and player.inventory.get_item() != null
@@ -38,3 +39,7 @@ func _on_game_action_button_down():
func _on_planet_updated(planet:Planet):
$MarginContainer/DayCount.text = "Day " + str(planet.day)
%DecontaminationCoverage.text = str(roundi(planet.decontamination_coverage * 100)) + "%"
func _on_player_action_tried_without_energy():
$AnimationPlayer.play("no_energy_left")