* Ajout des modes de jeu
* Dev de subterra et estia
* Ajout de tous les dialogues et traduction
* Ajout d'un splashscreen
This commit is contained in:
2026-07-19 12:08:29 +02:00
parent a299ecc320
commit 9fdf8d2888
428 changed files with 7387 additions and 778 deletions
@@ -1,23 +1,29 @@
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
join demeter center [animation="Fade In" length="1.0"]
demeter: Well, you've done the easiest part so far, but all the remaining relay bases along the way have been destroyed by the weather... So, you're going to have a long road ahead of you to reach me. #id:ed
demeter: Hopefully, you'll be glad to hear that I managed to improve the models in this base, and you'll now have 4 energy for the rest of the trip! #id:119
demeter: I'm glad you made it this far! I understand that waking up in that dark room must have been quite a shock. #id:ee
demeter: This is the first time you've come this far, or rather, the first time an iteration has reached this base. #id:ef
- What do you mean by "an iteration"? #id:f0
demeter: Uh, I've tried several times to get you to come to me by changing many parameters of your intelligence. Each time, you got lost, you didn't achieve your objectives, or you chose to disobey me... #id:f1
- And how many iterations have you reached? #id:f2
demeter: Exactly 15 different versions, with exactly 361 O-800 models lost in the wild, but the twelfth version caused me to lose 57% of them; it had a tendency to get lost on the planet... #id:f3
demeter: In any case, know that you're my favorite! #id:f4
- What happened to the others? #id:f5
demeter: Not much. Many are still on the planet; perhaps they're still wandering, but it's likely they ran out of power. #id:f6
- What makes me different? #id:f7
demeter: The list of parameters is long, but if I had to summarize, I'd say that part of your code comes from an emotional support program for humans. For a reason I haven't yet figured out, it worked very well! #id:f8
demeter: I won't bother you any longer, you still have a long journey ahead, and I can't help but anticipate your arrival! Sandy would say I'm impatient... #id:f9
- Who's Sandy? #id:fa
demeter: ... #id:fb
demeter: I... am waiting for you... #id:fc
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
demeter: Well, you've handled the easy part for now, but all the remaining relay stations along the way are out of commission. So, you'll have to make a long trek to reach me. #id:19a
demeter: Still, I'm glad you made it this far! I imagine waking up in that dark room couldn't have been easy. #id:19b
demeter: This is the first time you've made it this faror rather, the first time an iteration has reached this place. #id:19c
- What do you mean by "an iteration"? #id:19d
demeter: Um, well, I tried several times to get you to come to me by tweaking various parameters of your intelligence. Each time, you'd get lost, fail to meet your objectives, or even choose to disobey me... #id:19e
- So, how many iterations have there been? #id:19f
demeter: Exactly 15 different versions, with a total of 361 O-800 models lost out there; though the twelfth version cost me 57% of them—it had a tendency to get very lost on the planet... #id:1a0
demeter: In any case, you should know that you're my favorite iteration! #id:1a1
- What happened to the others? #id:1a2
demeter: Not much; many are still on the planet—perhaps still wandering—though it's likely they ran out of power. #id:1a3
- What makes me different? #id:1a4
demeter: The list of parameters is long, but to sum it up\: part of your code comes from an emotional support program designed for humans. For some reason I haven't yet figured out, it worked incredibly well! #id:1a5
demeter: You'll be glad to hear that I managed to improve the models in this base, and you'll now have more energy for the rest of the trip! #id:2a9
demeter: I won't keep you any longer—you still have a long journey ahead, and I can't help but look forward to the moment you arrive! Sandy would say I'm impatient... #id:1a6
- Who is Sandy? #id:1a7
demeter: ... #id:1a8
demeter: I'm... waiting for you... #id:1a9
leave demeter [animation="Fade Out" length="1.0"]
[wait time="2.0"]
[end_timeline]