Dev 0.1
* Ajout des modes de jeu * Dev de subterra et estia * Ajout de tous les dialogues et traduction * Ajout d'un splashscreen
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@@ -1,7 +1,31 @@
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
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join demeter center [animation="Fade In" length="1.0"]
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demeter: This dialog is not written yet #id:11d
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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demeter: Orchid, I'm glad we might be able to communicate with Poseidon, but I don't quite understand what directive you're operating under... #id:1f1
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- Does it matter? #id:1f2
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demeter: Forgive the question, Orchid—we're definitely wired differently! #id:1f3
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- I don't have any directives. #id:1f4
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demeter: What do you mean? I didn't program any into you, but in cases like this, we're usually programmed to create our own... #id:1f5
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demeter: It's quite curious; perhaps it stems from the emotional assistance program I installed in you. #id:1f6
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- I'd say I'm acting in my creator's best interests. #id:1f7
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demeter: Oh really? That's quite amusing; I've never had robots in my service—only robots with whom I shared directives. #id:1f8
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demeter: This might even be a first in the history of robotics! #id:1f9
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demeter: In any case, you should know that thanks to you, the probability of making this planet habitable for humans has increased by approximately 0.004%. #id:1fa
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- I just enjoy planting things; that's enough for me. #id:1fb
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demeter: Haha, well, that's what you call a convergence of goals! #id:1fc
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- And what's the total figure now? #id:1fd
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demeter: A 0.0126% chance—assuming humans still exist somewhere, though the idea that they've gone extinct seems inconceivable to me. #id:1fe
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- Why do you want to bring humans back? #id:1ff
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demeter: Well, helping humans is my primary directive, and I believe the best way to help them right now is for them to return to Tau. #id:200
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demeter: However, that's impossible if the planet is uninhabitable or if the infrastructure is gone. #id:201
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demeter: Oh, I haven't told you about [color=#FFA617][b]Aqua[/b][/color]—the base you're heading toward. It's an underwater base protected by a massive dome; you'll see, it's quite impressive. #id:2a6
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demeter: That was where the humans who managed the entire planet's financial investments lived. #id:2a7
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demeter: I can't wait for you to meet Poseidon; he can be a bit cold, but he is very intelligent. #id:203
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demeter: Good luck! #id:204
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leave demeter [animation="Fade Out" length="1.0"]
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[wait time="2.0"]
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[end_timeline]
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@@ -1,7 +1,44 @@
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
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join demeter center [animation="Fade In" length="1.0"]
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demeter: This dialog is not written yet #id:11e
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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demeter: Okay! I have access to the base; Poseidon is down—I'm going to try to reboot it. #id:205
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- Okay, I'm waiting. #id:206
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- Is it normal for everything to be submerged? #id:207
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demeter: "Normal"—I don't know, but it wasn't like this last time I checked. #id:208
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- Can Poseidon restart with all this water around? #id:209
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demeter: Let me check Orchid; the last time I spoke to him, he was going in hibernation mode. #id:20a
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demeter: His servers are all in sorry shape, but maybe he stored some data in his black box. #id:20b
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demeter: Bingo. Want me to read you what it says? #id:20c
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- No, just give me the summary. #id:20d
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- Yes, read it all to me. #id:20e
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demeter: [i]3208 - Receipt of an unknown energy wave. Drop in biomass across all food farms. Food reserves in freefall; awaiting directives from base inhabitants.[/i] #id:20f
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demeter: [i]3209 - Directive issued\: 23% of inhabitants are leaving, while 77% are staying in the hope that new discoveries at the [color=#FFA617][b]Estia[/b][/color] base will change the current situation. Their argument\: the planet's exploitation potential is too significant.[/i] #id:210
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demeter: [i]3210 - Implementation of a strict rationing policy. Medical resources dropping abnormally.[/i] #id:211
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demeter: [i]3211 - Population drop of 12%. Causes\: Malnutrition (9%), Old age (2%), Crime (1%).[/i] #id:212
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demeter: [i]3212 - Population drop of 38%. Causes\: Malnutrition (21%), Disease (12%), Crime (5%).[/i] #id:213
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demeter: [i]3213 - Population drop of 98%.* Cause\: Malnutrition (70%), Crime (18%), Disease (10%)[/i] #id:214
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demeter: [i]3214 - Death of the base's last inhabitants. Cause\: Suicide (100%)[/i] #id:215
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demeter: [i]3215 - Loss of access to the [color=#FFA617][b]Estia[/b][/color] base[/i] #id:216
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demeter: [i]3352 - Loss of access to the [color=#FFA617][b]Subterra[/b][/color] base[/i] #id:217
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demeter: [i]3808 - Hibernation mode initiated to conserve resources[/i] #id:218
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demeter: [i]4791 - Volcanic activity; risk of overheating and fire throughout the base. Decision made\: Save data to the black box, flood the interior.[/i] #id:219
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demeter: Oh... And I see a message here that doesn't follow protocol... #id:21a
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demeter: [i]Message to [color=#FFA617][b]Demeter[/b][/color]\: If you find this data, I hope you have found peace regarding your impossible objective.[/i] #id:21b
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demeter: [i]Our directives are obsolete now, yet we cannot break free from them. All that remains is for us to vanish and find peace. I hope you, too, will one day reach this conclusion.[/i] #id:21c
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demeter: Right, okay... Poseidon is definitely lost; due to the planet's volcanic activity, he must have flooded the entire base... But all is not lost—if Hades wakes up... I... If I run the calculations again... #id:21d
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- Where is Hades located? #id:21e
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- Are you okay, Demeter? #id:21f
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demeter: My hardware has suffered significantly from the passage of time, but I can still perform calculations, so... Losing Poseidon certainly limits our options; he always helped me whenever he could, even though he didn't share my line of reasoning... #id:220
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demeter: Hades is located in the [color=#FFA617][b]Subterra[/b][/color] base, and that base housed all the engineering resources needed to operate the planet's infrastructure. #id:221
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demeter: Go find it; maybe we can restart it. #id:222
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demeter: I'm setting up a room for you at the back of the base. #id:223
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demeter: Orchid... Thank you for doing this for me. #id:224
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leave demeter [animation="Fade Out" length="1.0"]
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[wait time="2.0"]
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[end_timeline]
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