ajout des modifier (pour de vrai cette fois ci)
This commit is contained in:
@@ -18,6 +18,8 @@ var run_seed = randi()
|
|||||||
current_run_point_changed.emit(v)
|
current_run_point_changed.emit(v)
|
||||||
@export var visited_run_points : Array[RunPoint] = []
|
@export var visited_run_points : Array[RunPoint] = []
|
||||||
|
|
||||||
|
@export var last_used_modifier_name = ""
|
||||||
|
|
||||||
#region ------------------ Generation ------------------
|
#region ------------------ Generation ------------------
|
||||||
|
|
||||||
func generate_next_run_points(level = 0) -> Array[RunPoint]:
|
func generate_next_run_points(level = 0) -> Array[RunPoint]:
|
||||||
@@ -36,7 +38,7 @@ func generate_next_run_point(level = 0) -> RunPoint:
|
|||||||
var region_parameter = RegionParameter.new()
|
var region_parameter = RegionParameter.new()
|
||||||
region_parameter.level = level
|
region_parameter.level = level
|
||||||
region_parameter.region_flags = get_region_flags(region_parameter)
|
region_parameter.region_flags = get_region_flags(region_parameter)
|
||||||
|
region_parameter.modifiers = get_region_modifiers(level + 1)
|
||||||
|
|
||||||
return RunPoint.new(
|
return RunPoint.new(
|
||||||
level,
|
level,
|
||||||
@@ -64,6 +66,8 @@ func choose_next_run_point(run_point : RunPoint) -> RunPoint:
|
|||||||
current_run_point = run_point
|
current_run_point = run_point
|
||||||
GameInfo.game_data.start_region(run_point.region_parameter)
|
GameInfo.game_data.start_region(run_point.region_parameter)
|
||||||
next_run_points = generate_next_run_points(current_run_point.level + 1)
|
next_run_points = generate_next_run_points(current_run_point.level + 1)
|
||||||
|
if len(current_run_point.region_parameter.modifiers):
|
||||||
|
last_used_modifier_name = current_run_point.region_parameter.modifiers[0].get_modifier_name()
|
||||||
return current_run_point
|
return current_run_point
|
||||||
|
|
||||||
func get_region_flags(region_parameter : RegionParameter) -> Array[String]:
|
func get_region_flags(region_parameter : RegionParameter) -> Array[String]:
|
||||||
@@ -73,3 +77,21 @@ func get_region_flags(region_parameter : RegionParameter) -> Array[String]:
|
|||||||
flags.append("borea")
|
flags.append("borea")
|
||||||
|
|
||||||
return flags
|
return flags
|
||||||
|
|
||||||
|
func get_region_modifiers(level : int) -> Array[RegionModifier]:
|
||||||
|
var possible_modifiers : Array[RegionModifier] = [
|
||||||
|
AridModifier.new(level),
|
||||||
|
HumidModifier.new(level),
|
||||||
|
PoorModifier.new(level),
|
||||||
|
HarshModifier.new(level)
|
||||||
|
]
|
||||||
|
|
||||||
|
possible_modifiers = possible_modifiers.filter(
|
||||||
|
func (m): return m.get_modifier_name() != last_used_modifier_name
|
||||||
|
)
|
||||||
|
|
||||||
|
var choosen_modifier : RegionModifier = possible_modifiers.pick_random()
|
||||||
|
|
||||||
|
last_used_modifier_name = choosen_modifier.get_modifier_name()
|
||||||
|
|
||||||
|
return [choosen_modifier]
|
||||||
|
|||||||
Reference in New Issue
Block a user