STORY_TEXT,"[b]You are a robot who was sended in a barren and contaminated planet.[/b]
Your job: plant seeds to repopulate this planet. Each seed has different effects and score,and [b]you’ll have to meet a garden score each 7 days to continue[/b].
Be carefull, [b]you can only plant in decontamined zone[/b], but some plants can help decontaminate your garden.
[b]Good luck![/b]","[b]Vous êtes un robot envoyé sur une planète stérile et contaminée.[/b]
Votre mission : planter des graines pour repeupler cette planète. Chaque graine a des effets et un score différents, et [b]vous devrez atteindre un certain score de jardin tous les 7 jours pour continuer[/b].
Attention, [b]vous ne pouvez planter que dans les zones décontaminées[/b], mais certaines plantes peuvent aider à décontaminer votre jardin.
X : Drop Item","Flèches directionnelles/Clic droit : Se déplacer
Clic Gauche : Interagir/Ramasser
Molette : Changer l'item sélectionné
X : Lâcher l'item"
STORY,Story,Histoire
OK,Ok,Ok
COMMA,", ",
OR," or ",
PAUSE,Pause,Pause
CONTROLS,Controls,Contrôles
RESUME_GAME,Resume Game, Reprendre
RESTART,Restart,Recommencer
QUIT,Quit,Quitter
SEED,Seed,
TAKE,Take,
PACKAGE,Package,
DESCRIPTION, Description,
USE, Use,
ON_MATURE,"On mature",
WHEN_HARVESTED,"When harvested",
EACH_DAY_WHEN_MATURE,"Each day when mature",
COMMON,"Common",
RARE,"Rare",
VERY_RARE,"Very rare",
IMPOSSIBLE,"Impossible",
EFFECT,"Effect",
MATURE,"Mature",
GROWING,Growing,
DECONTAMINATE,"Decontaminate",
%d_DAY_LEFT,%d days left,%d jours restants
NEW_QUOTA,New Quota,Nouveau Quota
REACH_%d_GARDEN_SCORE_BEFORE_%d_DAYS,Reach %d garden score before %d days,
LAST_DAY_FOR_REACHING_QUOTA,Last day for reaching quota,
RECHARGE_%d_ENERGY,Recharge %d energy,
%d_DAYS_BEFORE_CHARGE, %d days before charge,
1_DAY_BEFORE_CHARGE, 1 days before charge,
CHARGED, Charged,
WHEN_FILLED,"When filled",
GIVE_THE_FOLLOWING_ITEM_%s,"Give the following item : [b]%s[/b]",
UPGRADE_MAX_ENERGY,"Upgrade max energy",
UPGRADE_MAX_INVENTORY_SIZE,"Upgrade max inventory size",
DECONTAMINATE_%d_UNIT_AROUND_IT,"Decontaminate %d unit around it",
SEED_PRODUCTION,"Seed Production",
PRODUCE_%s_SEEDS,"Produce %s seeds",
DAY_%d,"Day [b]%d[/b]",
MATURE_ON_DAY_%d,"Mature on day [b]%d[/b]",
%d_SCORE_WHEN_MATURE,"[b]%d[/b] score when mature",
ABSURD,"[rainbow]Absurd[/rainbow]",
GROW_IN_%d,"Grow in [b]%d[/b]",
%s_SCORE_WHEN_MATURE,"[b]%d[/b] score when mature",
DISCOVER_%s,"Discover %s",
EVOLVE_%s,"Evolve %s",
%s_SEEDS_CAN_NOW_BE_FOUND,"%s seeds can now be found",
%s_SCORE_EVOLUTION,"%s score evolution",
ADD_%s_TO_THE_DEFAULT_SCORE_OF_THE_PLANT,"Add [b]%s[/b] to the default score of the plant",
%s_EVOLUTION,%s evolution,Évolution de %s
UPGRADE_THE_LEVEL_OF_%s_EFFECT_OF_%d_LEVEL,Upgrade the level of %s effect of %d level,Améliore l'effet %s de %d niveau
ANCIENT,"Ancient",
ANCIENT_EFFECT_TEXT_LEVEL_%d,"When mature, add [b]1[/b] to the score for each [b]%d[/b] days passed",
ELITIST,"Elitist",
ELITIST_EFFECT_TEXT_LEVEL_%d,"When mature, add [b]%d[/b] to the score for each plant of the same species around, but score become 0 if none is around.",
ERMIT,"Ermit",
ERMIT_EFFECT_TEXT_LEVEL_%d,"Multiply the score by [b]%d[/b] if no plant is near, but set it to 0 otherwise.",
PRECOCIOUS,"Precocious",
PRECOCIOUS_EFFECT_TEXT_LEVEL_%d,"Add [b]%d[/b] to the score while the plant is growing",
QUALITY,"Quality",
QUALITY_EFFECT_TEXT_LEVEL_%d,"Add [b]%d[/b] to the score if the plant is mature.",
QUICK,"Quick",
QUICK_EFFECT_TEXT_LEVEL_%d,"Reduce the grow time by %d",
SOCIABLE,"Sociable",
SOCIABLE_EFFECT_TEXT_LEVEL_%d,"When mature, add [b]%d[/b] to the score if near %d other plants",
STRONG,"Strong",
STRONG_EFFECT_TEXT_LEVEL_%d,"Plus [b]%d[/b] percent of the score",
COST_%d_ENERGY,"Cost %d energy",
ONE_TIME_USE,"One time use",
BUILD_%s,"Build %s",
FORK,"Fork",
FORK_DESC_TEXT,"Use it to harvest mature plants.",
HARVEST,Harvest,
KNIFE,"Knife",
KNIFE_DESC_TEXT,"Use it to harvest mature plants. Do not cost energy.",
SHOVEL,"Shovel",
SHOVEL_DESC_TEXT,"Can dig up buried seeds and can be used to harvest mature plants.",
TROWEL, Trowel,
TROWEL_DESC_TEXT,"Use it to harvest mature plants, can get a [b]bonus seed[/b] from each plant.",
DIG, Dig,
OPEN,Open,
%s_SEED,"%s Seed",
PLANT_%s_MUST_BE_USED_IN_DECONTAMINATED_ZONE,"Plant [b]%s[/b]. Must be used in decontamined zone.",
PLANT_%s,"Plant [b]%s[/b]",
BURIED_LOOT,"Buried Loot",
TAKE_THE_SHOVEL,"Take the Shovel",
DIG_UNDERGROUND_LOOT,"Dig Underground Loot",
TAKE_A_SEED,"Take a seed",
PLANT_THE_SEED_IN_DECONTAMINED_ZONE,"Plant the seed in decontamined zone",
RECHARGE_TO_PASS_DAYS,"Recharge to pass days",
HARVEST_MATURE_PLANTS_WITH_SHOVEL,"Harvest mature plants with shovel",
SCORE_%d,"Score : %d",
SOLAR_PANNEL, Solar Panel,
SOLAR_PANNEL_DESCRIPTION_TEXT, "Can give energy when charged. Take several days to recharge",
TRUCK_ENTRANCE,Truck Entrance,
ENTER_TRUCK,Enter Truck,
LADDER_DESC_TEXT,A good old ladder,
RECHARGE_STATION,Recharge Station,
RECHARGE,Recharge,
RECHARGE_STATION_DESC_TEXT,"[b]You can recharge your robot here.[/b] When recharging, time will pass and plants may grow.",
COMPOST,Compost,
PLACE_SEED,Place Seed,
COMPOST_DESC_TEXT,This research station can provide some bonus if filled with seeds,
1
keys
en
fr
2
TEST1STORY_TEXT
It’s a test[b]You are a robot who was sended in a barren and contaminated planet.[/b]
Your job : plant seeds to repopulate this planet. Each seed has different effects and score,and [b]you’ll have to meet a garden score each 7 days to continue[/b].
Be carefull, [b]you can only plant in decontamined zone[/b], but some plants can help decontaminate your garden.
[b]Good luck![/b]
C’est un test[b]Vous êtes un robot envoyé sur une planète stérile et contaminée.[/b]
Votre mission : planter des graines pour repeupler cette planète. Chaque graine a des effets et un score différents, et [b]vous devrez atteindre un certain score de jardin tous les 7 jours pour continuer[/b].
Attention, [b]vous ne pouvez planter que dans les zones décontaminées[/b], mais certaines plantes peuvent aider à décontaminer votre jardin.
[b]Bonne chance ![/b]
3
CONTROLS_TEXT
Directional Arrows/Right Click : Move
Left Click : Interact/Pickup Items
Mouse Wheel : Change current item
X : Drop Item
Flèches directionnelles/Clic droit : Se déplacer
Clic Gauche : Interagir/Ramasser
Molette : Changer l'item sélectionné
X : Lâcher l'item
4
STORY
Story
Histoire
5
OK
Ok
Ok
6
COMMA
,
7
OR
or
8
PAUSE
Pause
Pause
9
CONTROLS
Controls
Contrôles
10
RESUME_GAME
Resume Game
Reprendre
11
RESTART
Restart
Recommencer
12
QUIT
Quit
Quitter
13
SEED
Seed
14
TAKE
Take
15
PACKAGE
Package
16
DESCRIPTION
Description
17
USE
Use
18
ON_MATURE
On mature
19
WHEN_HARVESTED
When harvested
20
EACH_DAY_WHEN_MATURE
Each day when mature
21
COMMON
Common
22
RARE
Rare
23
VERY_RARE
Very rare
24
IMPOSSIBLE
Impossible
25
EFFECT
Effect
26
MATURE
Mature
27
GROWING
Growing
28
DECONTAMINATE
Decontaminate
29
%d_DAY_LEFT
%d days left
%d jours restants
30
NEW_QUOTA
New Quota
Nouveau Quota
31
REACH_%d_GARDEN_SCORE_BEFORE_%d_DAYS
Reach %d garden score before %d days
32
LAST_DAY_FOR_REACHING_QUOTA
Last day for reaching quota
33
RECHARGE_%d_ENERGY
Recharge %d energy
34
%d_DAYS_BEFORE_CHARGE
%d days before charge
35
1_DAY_BEFORE_CHARGE
1 days before charge
36
CHARGED
Charged
37
WHEN_FILLED
When filled
38
GIVE_THE_FOLLOWING_ITEM_%s
Give the following item : [b]%s[/b]
39
UPGRADE_MAX_ENERGY
Upgrade max energy
40
UPGRADE_MAX_INVENTORY_SIZE
Upgrade max inventory size
41
DECONTAMINATE_%d_UNIT_AROUND_IT
Decontaminate %d unit around it
42
SEED_PRODUCTION
Seed Production
43
PRODUCE_%s_SEEDS
Produce %s seeds
44
DAY_%d
Day [b]%d[/b]
45
MATURE_ON_DAY_%d
Mature on day [b]%d[/b]
46
%d_SCORE_WHEN_MATURE
[b]%d[/b] score when mature
47
ABSURD
[rainbow]Absurd[/rainbow]
48
GROW_IN_%d
Grow in [b]%d[/b]
49
%s_SCORE_WHEN_MATURE
[b]%d[/b] score when mature
50
DISCOVER_%s
Discover %s
51
EVOLVE_%s
Evolve %s
52
%s_SEEDS_CAN_NOW_BE_FOUND
%s seeds can now be found
53
%s_SCORE_EVOLUTION
%s score evolution
54
ADD_%s_TO_THE_DEFAULT_SCORE_OF_THE_PLANT
Add [b]%s[/b] to the default score of the plant
55
%s_EVOLUTION
%s evolution
Évolution de %s
56
UPGRADE_THE_LEVEL_OF_%s_EFFECT_OF_%d_LEVEL
Upgrade the level of %s effect of %d level
Améliore l'effet %s de %d niveau
57
ANCIENT
Ancient
58
ANCIENT_EFFECT_TEXT_LEVEL_%d
When mature, add [b]1[/b] to the score for each [b]%d[/b] days passed
59
ELITIST
Elitist
60
ELITIST_EFFECT_TEXT_LEVEL_%d
When mature, add [b]%d[/b] to the score for each plant of the same species around, but score become 0 if none is around.
61
ERMIT
Ermit
62
ERMIT_EFFECT_TEXT_LEVEL_%d
Multiply the score by [b]%d[/b] if no plant is near, but set it to 0 otherwise.
63
PRECOCIOUS
Precocious
64
PRECOCIOUS_EFFECT_TEXT_LEVEL_%d
Add [b]%d[/b] to the score while the plant is growing
65
QUALITY
Quality
66
QUALITY_EFFECT_TEXT_LEVEL_%d
Add [b]%d[/b] to the score if the plant is mature.
67
QUICK
Quick
68
QUICK_EFFECT_TEXT_LEVEL_%d
Reduce the grow time by %d
69
SOCIABLE
Sociable
70
SOCIABLE_EFFECT_TEXT_LEVEL_%d
When mature, add [b]%d[/b] to the score if near %d other plants
71
STRONG
Strong
72
STRONG_EFFECT_TEXT_LEVEL_%d
Plus [b]%d[/b] percent of the score
73
COST_%d_ENERGY
Cost %d energy
74
ONE_TIME_USE
One time use
75
BUILD_%s
Build %s
76
FORK
Fork
77
FORK_DESC_TEXT
Use it to harvest mature plants.
78
HARVEST
Harvest
79
KNIFE
Knife
80
KNIFE_DESC_TEXT
Use it to harvest mature plants. Do not cost energy.
81
SHOVEL
Shovel
82
SHOVEL_DESC_TEXT
Can dig up buried seeds and can be used to harvest mature plants.
83
TROWEL
Trowel
84
TROWEL_DESC_TEXT
Use it to harvest mature plants, can get a [b]bonus seed[/b] from each plant.
85
DIG
Dig
86
OPEN
Open
87
%s_SEED
%s Seed
88
PLANT_%s_MUST_BE_USED_IN_DECONTAMINATED_ZONE
Plant [b]%s[/b]. Must be used in decontamined zone.
89
PLANT_%s
Plant [b]%s[/b]
90
BURIED_LOOT
Buried Loot
91
TAKE_THE_SHOVEL
Take the Shovel
92
DIG_UNDERGROUND_LOOT
Dig Underground Loot
93
TAKE_A_SEED
Take a seed
94
PLANT_THE_SEED_IN_DECONTAMINED_ZONE
Plant the seed in decontamined zone
95
RECHARGE_TO_PASS_DAYS
Recharge to pass days
96
HARVEST_MATURE_PLANTS_WITH_SHOVEL
Harvest mature plants with shovel
97
SCORE_%d
Score : %d
98
SOLAR_PANNEL
Solar Panel
99
SOLAR_PANNEL_DESCRIPTION_TEXT
Can give energy when charged. Take several days to recharge
100
TRUCK_ENTRANCE
Truck Entrance
101
ENTER_TRUCK
Enter Truck
102
LADDER_DESC_TEXT
A good old ladder
103
RECHARGE_STATION
Recharge Station
104
RECHARGE
Recharge
105
RECHARGE_STATION_DESC_TEXT
[b]You can recharge your robot here.[/b] When recharging, time will pass and plants may grow.
106
COMPOST
Compost
107
PLACE_SEED
Place Seed
108
COMPOST_DESC_TEXT
This research station can provide some bonus if filled with seeds
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