ajout de la traduction #70
* Fix de l'inspection de l'inventaire * Suppression des assets d'objectifs
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@@ -10,10 +10,10 @@ func get_base_rarity() -> int:
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return 0
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func get_mutation_name() -> String:
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return "Ancient"
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return tr("ANCIENT")
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func get_mutation_description() -> String:
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return "When mature, add [b]1[/b] to the score for each [b]%d[/b] days passed" % get_day_factor()
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return tr("ANCIENT_EFFECT_TEXT_LEVEL_%d") % get_day_factor()
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func get_day_factor():
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return max(1, DEFAULT_DAY_FACTOR - level + 1)
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