#13 suite du developpement d'inventaire avec le rajout des ItemObjects, description sur le GUI, items d'exemple et corrections mineures

This commit was merged in pull request #35.
This commit is contained in:
2025-08-18 16:05:37 +02:00
parent d2742231e6
commit a91ca5f7f1
43 changed files with 755 additions and 90 deletions

View File

@@ -13,16 +13,16 @@ radius = 40.0
script = ExtResource("1_abrql")
[node name="Sprite" type="Sprite2D" parent="."]
position = Vector2(2, -20)
position = Vector2(2, -55)
scale = Vector2(0.084375, 0.084375)
texture = ExtResource("1_symyc")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(-2, 15)
position = Vector2(-2, -20)
shape = SubResource("CircleShape2D_sglur")
[node name="InteractArea2D" type="Area2D" parent="."]
position = Vector2(0, 21)
position = Vector2(0, -14)
[node name="CollisionShape2D" type="CollisionShape2D" parent="InteractArea2D"]
shape = SubResource("CircleShape2D_abrql")