#22 développement du pourcentage de contamination
This commit is contained in:
@@ -7,7 +7,7 @@ signal day_pass_proceed
|
||||
signal day_pass_finished
|
||||
|
||||
func _on_player_updated(player:Player):
|
||||
$MarginContainer/PlayerInfo.player_update(player)
|
||||
%EnergyCount.text = str(player.energy)
|
||||
|
||||
%AvailableActions/GetItem.visible = player.closest_interactable is ItemObject and player.inventory.lenght() == 0
|
||||
%AvailableActions/SwapItem.visible = player.closest_interactable is ItemObject and player.inventory.lenght() > 0
|
||||
@@ -23,9 +23,6 @@ func _on_player_updated(player:Player):
|
||||
%ItemName.text = item.name
|
||||
%ItemDesc.text = item.description
|
||||
|
||||
func _on_planet_planet_stats_updated(day:int):
|
||||
$MarginContainer/DayCount.text = "Day " + str(day)
|
||||
|
||||
func _on_day_pass_pressed():
|
||||
day_pass_pressed.emit()
|
||||
$AnimationPlayer.play("recharge_fade_in")
|
||||
@@ -37,3 +34,7 @@ func _on_day_pass_pressed():
|
||||
|
||||
func _on_game_action_button_down():
|
||||
game_click.emit()
|
||||
|
||||
func _on_planet_updated(planet:Planet):
|
||||
$MarginContainer/DayCount.text = "Day " + str(planet.day)
|
||||
%DecontaminationCoverage.text = str(roundi(planet.decontamination_coverage * 100)) + "%"
|
||||
|
||||
Reference in New Issue
Block a user