#5 développement du mouvement du robot et d'une caméra qui le suit

This commit is contained in:
2025-08-01 12:56:59 +02:00
parent 287a7a161f
commit b60c445592
9 changed files with 84 additions and 12 deletions

View File

@@ -1,9 +1,18 @@
[gd_scene load_steps=2 format=3 uid="uid://bgvbgeq46wee2"]
[gd_scene load_steps=4 format=3 uid="uid://bgvbgeq46wee2"]
[ext_resource type="Script" uid="uid://das7twcy5153p" path="res://entities/player/scripts/player.gd" id="1_abrql"]
[ext_resource type="Texture2D" uid="uid://c7ff87jniga5m" path="res://entities/player/assets/sprites/robot.png" id="1_symyc"]
[node name="Player" type="Node2D"]
[sub_resource type="CircleShape2D" id="CircleShape2D_sglur"]
radius = 38.0526
[node name="Frame01" type="Sprite2D" parent="."]
scale = Vector2(0.179297, 0.179297)
[node name="Player" type="CharacterBody2D"]
script = ExtResource("1_abrql")
[node name="Sprite" type="Sprite2D" parent="."]
position = Vector2(2, -20)
scale = Vector2(0.084375, 0.084375)
texture = ExtResource("1_symyc")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_sglur")