ajout du sfx movement, création des nodes movement et passage du camion de "music" à "ambiance" #165
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@@ -51,13 +51,13 @@ func _on_change_scene(scene : Scene):
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play_ambiance_alone("Ship", true)
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elif scene is AstraScene:
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stop_all_musics()
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play_ambiance_alone("Astra", false, 5.0)
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play_ambiance_alone("Astra", false)
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elif scene is GarageScene:
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stop_all_musics()
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play_ambiance_alone("Astra", false, 5.0)
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play_ambiance_alone("Astra", false)
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elif scene is BoreaScene:
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stop_all_musics()
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play_ambiance_alone("Borea", false, 5.0)
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play_ambiance_alone("Borea", false)
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elif scene is VendingMachineScene:
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stop_all_musics()
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play_ambiance_alone("Borea", false)
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