0.1.1
- Rééquilibrage du mode histoire (vers le haut, le jeu sera un poil plus dur) - Ajout d'effet pour dissuader le joueur d'aller hors map (avec peut être un easter egg ???) - Réparation des noms de régions avec le mode twitch et ajout de nombreux noms de régions de la communauté - Buff de la mutation solide (plus qu'un jour de maturation en plus) - Quelques coquilles dans les textes (il doit en rester) - Ajout de la mention de la région choisie dans le dashboard du cockpit - Distributeurs plus clairs (surtout la notion de choix d'artefact)
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@@ -26,7 +26,7 @@ mysterious_demeter: I'm glad you're finally awake! To be honest, I wasn't sure I
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mysterious_demeter: I'm like you. A robot, an artificial intelligence, a machine... Our creators gave us several names. #id:136
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mysterious_demeter: Okay, no more questions for now—listen closely. #id:137
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mysterious_demeter: A long time ago, this planet was full of life. Plants thrived in the mountains, beneath the seas, and across the plains. #id:138
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mysterious_demeter: A long time ago, our planet, Tau, was full of life. Plants thrived in the mountains, beneath the seas, and across the plains. #id:138
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mysterious_demeter: But now, this world is a wasteland. You'll see when you step out of the base. #id:139
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mysterious_demeter: Something happened last year... the [color=#FFA617][b]Talion[/b][/color]—a unique material capable of spawning new life forms when shattered—has reappeared. #id:13a
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mysterious_demeter: Now, with the help of this material, we can bring this planet back to life. #id:13b
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@@ -15,7 +15,7 @@ demeter: You are surely wondering where we are now... #id:143
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audio "res://common/audio_manager/assets/sfx/dialogs/voices/great_2.wav"
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- Yes, among a lot of other questions ! So where am I ? #id:145
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audio "res://common/audio_manager/assets/sfx/dialogs/voices/hmm_2.wav"
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demeter: Actually, you are in one of fivehuman bases on this planet, [color=#FFA617][b]Astra[/b][/color]. This room is connected to the one where you were activated, but I had to make you travel across the surface to test your abilities. #id:146
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demeter: Actually, you are in one of five human bases on this planet, [color=#FFA617][b]Astra[/b][/color]. This room is connected to the one where you were activated, but I had to make you travel across the surface to test your abilities. #id:146
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- Wait, can you explain what I did up there? #id:147
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audio "res://common/audio_manager/assets/sfx/dialogs/voices/hmm_2.wav"
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demeter: You started replanting this planet, and in doing so, you generated plant energy that will be very useful to us... It's a long-term task; I hope you enjoy it! #id:148
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@@ -7,7 +7,7 @@ demeter: I'm detecting the [color=#FFA617][b]Mercury base[/b][/color] from your
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audio "res://common/audio_manager/assets/sfx/dialogs/voices/hm-hm_1.wav"
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- Are you kidding? The battery is draining faster and faster, it's unbearable. #id:162
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audio "res://common/audio_manager/assets/sfx/dialogs/voices/ohhh_2.wav"
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demeter: It's already impressive that nothing has exploded on the ship yet. #id:163
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demeter: ... #id:164
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demeter: Can we just pretend I didn't say anything? I really don't want to wipe your memory again. #id:165
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@@ -21,7 +21,7 @@ demeter: Can we just pretend I didn't say anything? I really don't want to wipe
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- Wipe my memory? #id:16a
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audio "res://common/audio_manager/assets/sfx/dialogs/voices/sorry_1.wav"
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demeter: Let's just say you're not my first attempt... I don't want to discourage you as my previous attempts did... #id:16b
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demeter: Anyway, there's enough in the base to repair the Internode, and I even found some O-800 models, I mean models identical to yours. #id:16c
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demeter: I'd like you to find the base and synchronize your data with it. That will allow you to come back here if you run out of energy. #id:16d
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demeter: See you [color=#FFA617][b]Orchid[/b][/color] ! #id:16e
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@@ -1,6 +1,6 @@
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- Hello, Demeter! #id:1c9
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...
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... #id:2aa
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- Demeter? #id:1cb
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