équilibrage général du jeu
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@@ -35,7 +35,8 @@ func set_charged(_charged = true):
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%AnimationPlayer.play_backwards("charged")
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func setup_machine_sprite():
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%Base.self_modulate = Machine.get_level_color(level)
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# %Base.self_modulate = Machine.get_level_color(level)
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pass
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func interact_text():
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return "Recharge " + str(get_energy_production()) + " energy"
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@@ -7,5 +7,5 @@
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script = ExtResource("1_ctita")
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name = "Solar Pannel"
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scene = ExtResource("1_naexs")
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description = "Produce energy evry 2 days. When charged, can be used to recharge energy."
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description = "Produce energy every 2 days. When charged, can be used to recharge energy."
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metadata/_custom_type_script = "uid://bhncww816fjsb"
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@@ -8,7 +8,8 @@
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[sub_resource type="Resource" id="Resource_5hyy8"]
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script = ExtResource("1_cf34j")
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produce_types_path = Array[String](["uid://cxrc5wchpqm18", "uid://b04vho33bl52b", "uid://dsctivn1vrem2", "uid://b04vho33bl52b"])
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produce_types_path = Array[String](["uid://cxrc5wchpqm18", "uid://b04vho33bl52b", "uid://dsctivn1vrem2", "uid://c5oxxif3h5yxo"])
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produce_number = Array[int]([1, 0])
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metadata/_custom_type_script = "uid://ceqx5va1ormau"
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[sub_resource type="AtlasTexture" id="AtlasTexture_my6by"]
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@@ -18,7 +19,7 @@ region = Rect2(610, 315, 124, 180)
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[resource]
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script = ExtResource("1_ipcpv")
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name = "Champ"
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description = "When mature, produce one seed every day."
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description = "When mature, can produce one seed every day."
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growing_time = 1
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seed_texture = SubResource("AtlasTexture_my6by")
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growing_texture = ExtResource("2_l2hi3")
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