équilibrage général du jeu

This commit is contained in:
2025-09-26 17:17:23 +02:00
parent 099f8bb1be
commit bb24efe46b
5 changed files with 15 additions and 5 deletions

View File

@@ -35,7 +35,8 @@ func set_charged(_charged = true):
%AnimationPlayer.play_backwards("charged")
func setup_machine_sprite():
%Base.self_modulate = Machine.get_level_color(level)
# %Base.self_modulate = Machine.get_level_color(level)
pass
func interact_text():
return "Recharge " + str(get_energy_production()) + " energy"

View File

@@ -7,5 +7,5 @@
script = ExtResource("1_ctita")
name = "Solar Pannel"
scene = ExtResource("1_naexs")
description = "Produce energy evry 2 days. When charged, can be used to recharge energy."
description = "Produce energy every 2 days. When charged, can be used to recharge energy."
metadata/_custom_type_script = "uid://bhncww816fjsb"