Plant asset update + test sprites camera fix

This commit is contained in:
Altaezio
2026-04-03 16:17:45 +02:00
parent 84a2eafe57
commit bf0aa5db42
152 changed files with 406 additions and 399 deletions

View File

@@ -1,13 +1,13 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://r5mspvasrq6y"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_t11x3"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_t11x3"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_ojo42"]
[ext_resource type="Texture2D" uid="uid://bdwmandgxrjgn" path="res://entities/plants/assets/sprites/asset_plantes.png" id="3_t11x3"]
[sub_resource type="Resource" id="Resource_t11x3"]
script = ExtResource("1_t11x3")
position = Vector2(-7, 1)
attach_types = Array[int]([3, 2])
attach_types = Array[int]([3])
[sub_resource type="AtlasTexture" id="AtlasTexture_yh7e0"]
atlas = ExtResource("3_t11x3")