Plant asset update + test sprites camera fix

This commit is contained in:
Altaezio
2026-04-03 16:17:45 +02:00
parent 84a2eafe57
commit bf0aa5db42
152 changed files with 406 additions and 399 deletions

View File

@@ -1,13 +1,13 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://ckef0dno4j5mn"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_wof8s"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_wof8s"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_skl62"]
[ext_resource type="Texture2D" uid="uid://bdwmandgxrjgn" path="res://entities/plants/assets/sprites/asset_plantes.png" id="3_wof8s"]
[sub_resource type="Resource" id="Resource_wof8s"]
script = ExtResource("1_wof8s")
position = Vector2(0, 3)
attach_types = Array[int]([2])
attach_types = Array[int]([3])
[sub_resource type="AtlasTexture" id="AtlasTexture_yh7e0"]
atlas = ExtResource("3_wof8s")