Plant asset update + test sprites camera fix
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@@ -1,13 +1,13 @@
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[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://2qihbxsn6odd"]
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[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_g4nmh"]
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[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_g4nmh"]
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[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_lsd4m"]
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[ext_resource type="Texture2D" uid="uid://bdwmandgxrjgn" path="res://entities/plants/assets/sprites/asset_plantes.png" id="3_r8ypu"]
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[sub_resource type="Resource" id="Resource_xhe5u"]
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[sub_resource type="Resource" id="Resource_g4nmh"]
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script = ExtResource("1_g4nmh")
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position = Vector2(-4, 13)
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attach_types = Array[int]([3, 2])
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attach_types = Array[int]([3])
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[sub_resource type="AtlasTexture" id="AtlasTexture_yh7e0"]
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atlas = ExtResource("3_r8ypu")
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@@ -18,4 +18,4 @@ resource_name = "FlowerH2"
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script = ExtResource("2_lsd4m")
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texture = SubResource("AtlasTexture_yh7e0")
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type = 3
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root = SubResource("Resource_xhe5u")
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root = SubResource("Resource_g4nmh")
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