Plant asset update + test sprites camera fix

This commit is contained in:
Altaezio
2026-04-03 16:17:45 +02:00
parent 84a2eafe57
commit bf0aa5db42
152 changed files with 406 additions and 399 deletions

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://be7x75w7l5jls"]
[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_4n8ti"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_4n8ti"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_x11ck"]
[ext_resource type="Texture2D" uid="uid://bdwmandgxrjgn" path="res://entities/plants/assets/sprites/asset_plantes.png" id="3_l8uu7"]
@@ -17,7 +17,7 @@ attach_types = Array[int]([2])
[sub_resource type="Resource" id="Resource_l8uu7"]
script = ExtResource("1_4n8ti")
position = Vector2(45, -3)
attach_types = Array[int]([1, 3])
attach_types = Array[int]([1])
[sub_resource type="AtlasTexture" id="AtlasTexture_yh7e0"]
atlas = ExtResource("3_l8uu7")