ajout du plugin dialogical

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2026-01-10 13:00:58 +01:00
parent 8917a02a7b
commit c130c47042
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@tool
extends Tree
enum TreeButtons {ADD_FOLDER, ADD_VARIABLE, DUPLICATE_FOLDER, DELETE, CHANGE_TYPE}
@onready var editor: DialogicEditor = find_parent("VariablesEditor")
var validation_regex := RegEx.create_from_string(r"[^\w]")
var undo := UndoRedo.new()
#region INITIAL SETUP
func _ready() -> void:
set_column_title(0, "Name")
set_column_title(1, "")
set_column_title(2, "Default Value")
set_column_expand(1, false)
set_column_expand_ratio(2, 2)
set_column_title_alignment(0, 0)
set_column_title_alignment(2, 0)
%ChangeTypePopup.self_modulate = get_theme_color("dark_color_3", "Editor")
%ChangeTypePopup.theme.set_stylebox('pressed', 'Button', get_theme_stylebox("LaunchPadMovieMode", "EditorStyles"))
%ChangeTypePopup.theme.set_stylebox('hover', 'Button', get_theme_stylebox("LaunchPadMovieMode", "EditorStyles"))
for child in %ChangeTypePopup/HBox.get_children():
child.toggled.connect(_on_type_pressed.bind(child.get_index()+1))
child.icon = get_theme_icon(["String", "float", "int", "bool"][child.get_index()], "EditorIcons")
%RightClickMenu.set_item_icon(0, get_theme_icon("ActionCopy", "EditorIcons"))
#endregion
#region POPULATING THE TREE
func load_info(dict:Dictionary, parent:TreeItem = null, is_new:=false) -> void:
if parent == null:
clear()
parent = add_folder_item("VAR", null)
var sorted_keys := dict.keys()
sorted_keys.sort()
for key in sorted_keys:
if typeof(dict[key]) != TYPE_DICTIONARY:
var item := add_variable_item(key, dict[key], parent)
if is_new:
item.set_meta("new", true)
for key in sorted_keys:
if typeof(dict[key]) == TYPE_DICTIONARY:
var folder := add_folder_item(key, parent)
if is_new:
folder.set_meta("new", true)
load_info(dict[key], folder, is_new)
func add_variable_item(item_name:String, value:Variant, parent:TreeItem) -> TreeItem:
var item := create_item(parent)
item.set_meta("type", "VARIABLE")
item.set_text(0, item_name)
item.set_editable(0, true)
item.set_metadata(0, item_name)
item.set_icon(0, load(DialogicUtil.get_module_path('Variable').path_join("variable.svg")))
var folder_color: Color = parent.get_meta('color', Color.TRANSPARENT)
folder_color.a *= 0.5
item.set_custom_bg_color(0, folder_color.lerp(get_theme_color("background", "Editor"), 0.5))
item.add_button(1, get_theme_icon("String", "EditorIcons"), TreeButtons.CHANGE_TYPE)
set_variable_value(item, DialogicUtil.get_variable_value_type(value), value)
item.set_editable(2, true)
item.add_button(2, get_theme_icon("Remove", "EditorIcons"), TreeButtons.DELETE)
item.set_meta('prev_path', get_item_path(item))
return item
func add_folder_item(item_name:String, parent:TreeItem) -> TreeItem:
var item := create_item(parent)
item.set_icon(0, get_theme_icon("Folder", "EditorIcons"))
item.set_meta("type", "FOLDER")
item.set_text(0, item_name)
item.set_metadata(0, item_name)
item.set_editable(0, item != get_root())
var folder_color := Color.TRANSPARENT
if parent == null:
#folder_color = Color.TRANSPARENT#
folder_color = Color(0.33000001311302, 0.15179999172688, 0.15179999172688)
else:
var parent_color: Color = parent.get_meta('color', Color(0.33000001311302, 0.15179999172688, 0.15179999172688))
folder_color = parent_color
var level := 1
var i := item
while i.get_parent():
i = i.get_parent()
level += 1
var parent_vars_count := 0
if parent:
parent_vars_count = parent.get_children().reduce(func(x, y): return x + 1 if y.get_meta("type") == "VARIABLE" else x, 0)
if level == 2:
folder_color.h = wrap(folder_color.h+0.15*(item.get_index()-parent_vars_count+1), 0, 1)
#folder_color = folder_color.lerp(get_theme_color("background", "Editor"), 0.1*level)
elif level == 3:
folder_color.h = wrap(folder_color.h-0.1*(item.get_index()-parent_vars_count+1), 0, 1)
elif level == 4:
folder_color.h = wrap(folder_color.h+0.1*(item.get_index()-parent_vars_count+1), 0, 1)
folder_color = folder_color.lerp(get_theme_color("background", "Editor"), 0.25)
item.set_custom_bg_color(0, folder_color)
item.set_custom_bg_color(1, folder_color)
item.set_custom_bg_color(2, folder_color)
item.set_meta('color', folder_color)
item.add_button(2, load(self.get_script().get_path().get_base_dir().get_base_dir() + "/add-variable.svg"), TreeButtons.ADD_VARIABLE)
item.add_button(2, load("res://addons/dialogic/Editor/Images/Pieces/add-folder.svg"), TreeButtons.ADD_FOLDER)
item.add_button(2, get_theme_icon("Duplicate", "EditorIcons"), TreeButtons.DUPLICATE_FOLDER, item == get_root())
item.add_button(2, get_theme_icon("Remove", "EditorIcons"), TreeButtons.DELETE, item == get_root())
return item
#endregion
#region EDITING THE TREE
func set_variable_item_type(item:TreeItem, type:int) -> void:
item.set_meta('value_type', type)
item.set_button(1, 0, get_theme_icon(["Variant", "String", "float", "int", "bool"][type], "EditorIcons"))
func get_variable_item_default(item:TreeItem) -> Variant:
match int(item.get_meta('value_type', DialogicUtil.VarTypes.STRING)):
DialogicUtil.VarTypes.STRING:
return item.get_text(2)
DialogicUtil.VarTypes.FLOAT:
return item.get_range(2)
DialogicUtil.VarTypes.INT:
return int(item.get_range(2))
DialogicUtil.VarTypes.BOOL:
return item.is_checked(2)
return ""
func _on_button_clicked(item: TreeItem, _column: int, id: int, _mouse_button_index: int) -> void:
match id:
TreeButtons.ADD_FOLDER, TreeButtons.ADD_VARIABLE:
var new_item_name := ""
if id == TreeButtons.ADD_FOLDER:
new_item_name = validate_name(item, "NewFolder")
item_add_undoable(item, new_item_name, "FOLDER", {})
else:
new_item_name = validate_name(item, "NewVar")
item_add_undoable(item, new_item_name, "VARIABLE", "")
await get_tree().process_frame
var new_item := get_path_item(get_item_path(item, new_item_name))
new_item.select(0)
new_item.set_meta("new", true)
await get_tree().process_frame
edit_selected()
TreeButtons.DELETE:
item_remove_undoable(item)
TreeButtons.DUPLICATE_FOLDER:
var new_folder_name := validate_name(item.get_parent(), item.get_text(0))
item_add_undoable(item.get_parent(), new_folder_name, "FOLDER", get_info(item))
TreeButtons.CHANGE_TYPE:
%ChangeTypePopup.show()
%ChangeTypePopup.set_meta('item', item)
%ChangeTypePopup.position = get_local_mouse_position()+Vector2(-%ChangeTypePopup.size.x/2, 10)
for child in %ChangeTypePopup/HBox.get_children():
child.set_pressed_no_signal(false)
%ChangeTypePopup/HBox.get_child(int(item.get_meta('value_type', DialogicUtil.VarTypes.STRING)-1)).set_pressed_no_signal(true)
func _on_type_pressed(_pressed:bool, type:int) -> void:
%ChangeTypePopup.hide()
# This is a MESS.
# Basically there are two ways a variable value can change:
# - by being set edited the tree
# - by the type being changed
# The problem is that to make the first undoable, we always store the value in the metadata as well.
# When we detect an edit (in _on_item_edited) we commit the do/undo actions which edit the value AGAIN.
# But here, where we change the type we now have to edit the type two times as well.
# There might be a better way but who cares...
var item: TreeItem = %ChangeTypePopup.get_meta('item')
var old_value: Variant = item.get_metadata(2)
set_variable_value(item, type, item.get_metadata(2))
var new_value: Variant = get_variable_item_default(item)
if typeof(new_value) != typeof(old_value) or new_value != old_value:
item.set_metadata(2, old_value)
item_change_value_undoable(item)
func _on_item_edited() -> void:
var item := get_edited()
match item.get_meta('type'):
"VARIABLE":
match get_edited_column():
0:
if item.get_text(0).is_empty():
item.set_text(0, item.get_metadata(0))
else:
validate_name(item)
if item.get_text(0) != item.get_metadata(0):
item_rename_undoable(item)
2:
if get_variable_item_default(item) != item.get_metadata(2):
item_change_value_undoable(item)
"FOLDER":
if item.get_text(0) != item.get_metadata(0):
validate_name(item)
item_rename_undoable(item)
func item_add_undoable(parent_item:TreeItem, item_name:String, type:String, value:Variant) -> void:
undo.create_action("Add Item")
undo.add_do_method(
add_item.bind(
get_item_path(parent_item),
item_name,
type,
value)
)
undo.add_undo_method(remove_item.bind(get_item_path(parent_item, item_name)))
undo.commit_action()
func add_item(parent_path:String, text:String, type:String, value:Variant) -> void:
var parent_item := get_path_item(parent_path)
match type:
"VARIABLE":
add_variable_item(text, value, parent_item)
"FOLDER":
load_info({text:value}, parent_item, true)
func item_remove_undoable(item:TreeItem) -> void:
undo.create_action("Remove Item")
undo.add_do_method(remove_item.bind(get_item_path(item)))
undo.add_undo_method(
add_item.bind(
get_item_path(item.get_parent()),
item.get_text(0),
item.get_meta("type"),
get_variable_item_default(item) if item.get_meta("type") == "VARIABLE" else get_info(item))
)
undo.commit_action()
func remove_item(item_path:String) -> void:
get_path_item(item_path).free()
func item_rename_undoable(item:TreeItem) -> void:
var new_item_path := get_item_path(item)
var new_name := item.get_text(0)
var old_name: String = item.get_metadata(0)
item.set_text(0, item.get_metadata(0))
var old_item_path := get_item_path(item)
undo.create_action("Renamed Item")
undo.add_do_method(item_rename.bind(old_item_path, new_name, old_name))
undo.add_undo_method(item_rename.bind(new_item_path, old_name, new_name))
undo.commit_action()
func item_rename(item_path:String, new_name:String, old_name:String) -> void:
var item := get_path_item(item_path)
if item.get_text(0) == old_name:
item.set_text(0, new_name)
report_name_changes(item)
item.set_metadata(0, item.get_text(0))
func item_change_value_undoable(item:TreeItem) -> void:
var item_path := get_item_path(item)
var old_value: Variant = item.get_metadata(2)
var new_value: Variant = get_variable_item_default(item)
undo.create_action("Change Variable")
undo.add_do_method(item_change_value.bind(item_path, new_value))
undo.add_undo_method(item_change_value.bind(item_path, old_value))
undo.commit_action()
func item_change_value(item_path:String, value:Variant) -> void:
#print("SET VARIABLE VALUE ", value)
var item := get_path_item(item_path)
set_variable_value(item, DialogicUtil.get_variable_value_type(value), value)
item.set_metadata(2, value)
func validate_name(item:TreeItem, check_for_imaginary_child := "") -> String:
var item_name := item.get_text(0)
var item_parent := item.get_parent()
if check_for_imaginary_child:
item_name = check_for_imaginary_child
item_parent = item
if not item_name.is_valid_identifier():
item_name = validation_regex.sub(item_name, "_", true)
if not item_name.is_valid_identifier():
item_name = "_"+item_name
var sibling_names := []
for i in item_parent.get_children():
if i == item:
continue
sibling_names.append(i.get_text(0))
if item_name in sibling_names:
var number_regex := RegEx.create_from_string(r"(?<=\w)\d+$")
var res := number_regex.search(item_name)
var x := 2
if res:
var number := res.get_string()
x = int(number)
item_name = item_name.trim_suffix(number)
while item_name + str(x) in sibling_names:
x += 1
item_name = item_name + str(x)
if not check_for_imaginary_child:
item.set_text(0, item_name)
return item_name
func set_variable_value(item:TreeItem, type:int, prev_value:Variant) -> void:
set_variable_item_type(item, type)
match type:
DialogicUtil.VarTypes.STRING:
item.set_metadata(2, str(prev_value))
item.set_cell_mode(2, TreeItem.CELL_MODE_STRING)
item.set_text(2, str(prev_value))
DialogicUtil.VarTypes.FLOAT:
item.set_metadata(2, float(prev_value))
item.set_cell_mode(2, TreeItem.CELL_MODE_RANGE)
item.set_range_config(2, -9999, 9999, 0.001, false)
item.set_range(2, float(prev_value))
DialogicUtil.VarTypes.INT:
item.set_metadata(2, int(prev_value))
item.set_cell_mode(2, TreeItem.CELL_MODE_RANGE)
item.set_range_config(2, -9999, 9999, 1, false)
item.set_range(2, int(prev_value))
DialogicUtil.VarTypes.BOOL:
item.set_metadata(2, prev_value and true)
item.set_cell_mode(2, TreeItem.CELL_MODE_CHECK)
item.set_checked(2, prev_value and true)
func _input(event:InputEvent) -> void:
if get_window().has_focus() and is_visible_in_tree() and event is InputEventKey and event.is_pressed():
match event.as_text():
"Ctrl+Z":
undo.undo()
accept_event()
"Ctrl+Y", "Ctrl+Shift+Z":
undo.redo()
accept_event()
if !%ChangeTypePopup.visible:
return
if event is InputEventMouseButton and event.pressed:
if not %ChangeTypePopup.get_global_rect().has_point(get_global_mouse_position()):
%ChangeTypePopup.hide()
#endregion
func filter(filter_term:String, item:TreeItem = null) -> bool:
if item == null:
item = get_root()
var any := false
for child in item.get_children():
match child.get_meta('type'):
"VARIABLE":
child.visible = filter_term.is_empty() or filter_term.to_lower() in child.get_text(0).to_lower()
"FOLDER":
child.visible = filter(filter_term, child)
if child.visible:
any = true
return any
## Parses the tree and returns a dictionary representing it.
func get_info(item:TreeItem = null) -> Dictionary:
if item == null:
item = get_root()
if item == null:
return {}
var dict := {}
for child in item.get_children():
match child.get_meta('type'):
"VARIABLE":
dict[child.get_text(0)] = child.get_metadata(2)
"FOLDER":
dict[child.get_text(0)] = get_info(child)
return dict
#region DRAG AND DROP
################################################################################
func _get_drag_data(_position:Vector2) -> Variant:
drop_mode_flags = DROP_MODE_INBETWEEN
var preview := Label.new()
preview.text = " "+get_selected().get_text(0)
preview.add_theme_stylebox_override('normal', get_theme_stylebox("Background", "EditorStyles"))
set_drag_preview(preview)
return get_selected()
func _can_drop_data(_position:Vector2, data:Variant) -> bool:
return data is TreeItem
func _drop_data(drop_position:Vector2, item:Variant) -> void:
var to_item := get_item_at_position(drop_position)
if !to_item:
return
var drop_section := get_drop_section_at_position(drop_position)
var parent: TreeItem = null
if (drop_section == 1 and to_item.get_meta('type') == "FOLDER") or to_item == get_root():
parent = to_item
else:
parent = to_item.get_parent()
## Test for inheritance-recursion
var test_item := to_item
while true:
if test_item == item:
return
test_item = test_item.get_parent()
if test_item == get_root():
break
var new_item: TreeItem = null
match item.get_meta('type'):
"VARIABLE":
new_item = add_variable_item(item.get_text(0), item.get_metadata(2), parent)
new_item.set_meta('prev_path', get_item_path(item))
if item.get_meta("new", false):
new_item.set_meta("new", true)
"FOLDER":
new_item = add_folder_item(item.get_text(0), parent)
load_info(get_info(item), new_item)
if item.get_meta("new", false):
new_item.set_meta("new", true)
# If this was dropped on a variable (or the root node)
if to_item != parent:
if drop_section == -1:
new_item.move_before(to_item)
else:
new_item.move_after(to_item)
report_name_changes(new_item)
item.free()
#endregion
#region NAME CHANGES
################################################################################
func report_name_changes(item:TreeItem) -> void:
match item.get_meta('type'):
"VARIABLE":
if item.get_meta("new", false):
return
var new_path := get_item_path(item)
editor.variable_renamed(item.get_meta('prev_path'), new_path)
item.set_meta('prev_path', new_path)
"FOLDER":
for child in item.get_children():
report_name_changes(child)
func get_item_path(item:TreeItem, imaginary_child:String = "") -> String:
var path := ""
if item != get_root():
path = item.get_text(0)
while item != get_root() and item.get_parent() != get_root():
item = item.get_parent()
path = item.get_text(0)+"."+path
if imaginary_child:
if path:
path += "."+imaginary_child
else:
path = imaginary_child
return path
func get_path_item(path:String) -> TreeItem:
var paths := Array(path.split(".", false))
var item := get_root()
while paths:
var found := false
for i in item.get_children():
if i.get_text(0) == paths[0]:
item = i
paths.pop_front()
found = true
break
if not found:
break
if get_item_path(item) != path:
return null
return item
#endregion
func _on_gui_input(event: InputEvent) -> void:
if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_MASK_RIGHT and event.pressed:
var item := get_item_at_position(get_local_mouse_position())
if item and item != get_root():
%RightClickMenu.popup_on_parent(Rect2(get_global_mouse_position(), Vector2()))
%RightClickMenu.set_item_text(0, 'Copy "' + get_item_path(item) + '"')
%RightClickMenu.set_meta("item", item)
%RightClickMenu.size = Vector2()
func _on_right_click_menu_id_pressed(id: int) -> void:
if %RightClickMenu.get_meta("item", null) == null:
return
match id:
0:
DisplayServer.clipboard_set(get_item_path(%RightClickMenu.get_meta("item")))

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uid://deduielq1r0r

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@tool
extends DialogicEditor
## Editor that allows
#region EDITOR STUFF
func _get_title() -> String:
return "Variables"
func _get_icon() -> Texture:
return load(self.get_script().get_path().get_base_dir().get_base_dir() + "/variable.svg")
func _register() -> void:
editors_manager.register_simple_editor(self)
alternative_text = "Create and edit dialogic variables and their default values"
func _open(_argument:Variant = null) -> void:
%ReferenceInfo.hide()
%Tree.load_info(ProjectSettings.get_setting('dialogic/variables', {}))
func _save() -> void:
ProjectSettings.set_setting('dialogic/variables', %Tree.get_info())
ProjectSettings.save()
func _close() -> void:
_save()
#endregion
func _ready() -> void:
%ReferenceInfo.get_node('Label').add_theme_color_override('font_color', get_theme_color("warning_color", "Editor"))
%Search.right_icon = get_theme_icon("Search", "EditorIcons")
#region RENAMING
func variable_renamed(old_name:String, new_name:String):
if old_name == new_name:
return
var count: int = editors_manager.reference_manager.get_change_count()
editors_manager.reference_manager.add_variable_ref_change(old_name, new_name)
var new_count: int = editors_manager.reference_manager.get_change_count()
if count > new_count:
%ReferenceInfo.hide()
elif count < new_count:
%ReferenceInfo.show()
func _on_reference_manager_pressed() -> void:
editors_manager.reference_manager.open()
%ReferenceInfo.hide()
#endregion
func _on_search_text_changed(new_text: String) -> void:
%Tree.filter(new_text)

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uid://d1yoykg323a5p

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[gd_scene load_steps=10 format=3 uid="uid://6tdle4y5o03o"]
[ext_resource type="Script" uid="uid://d1yoykg323a5p" path="res://addons/dialogic/Modules/Variable/variables_editor/variables_editor.gd" id="2"]
[ext_resource type="Script" uid="uid://deduielq1r0r" path="res://addons/dialogic/Modules/Variable/variables_editor/variable_tree.gd" id="2_1i17i"]
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