plante part pour ermit et tropical

[dev] upgrade sprite tester (choix de mutation)
This commit is contained in:
Altaezio
2026-07-16 18:54:17 +02:00
parent 443e239520
commit c795d7cac5
9 changed files with 306 additions and 23 deletions
@@ -0,0 +1,35 @@
extends ProgressionData
class_name TestProgressionData
@export var mutations_available: Array
func _init() -> void:
mutations_available = get_all_mutations().map(func(m): return m.id)
func get_story_step() -> StoryStep:
return InfiniteStoryStep.new()
func get_story_progression() -> float:
return 0.0
func discover_mutation(pm: PlantMutation) -> void:
if !mutations_available.has(pm.id):
mutations_available.append(pm.id)
func get_mutations_discovered() -> Array[String]:
return mutations_available
func next_story_step() -> void:
pass
func get_available_mutations() -> Array[PlantMutation]:
return get_all_mutations().filter(func(m): return mutations_available.has(m.id))
func are_all_mutations_unlocked() -> bool:
return len(mutations_available) >= len(get_all_mutations())
func unlock_new_mutation() -> PlantMutation:
return get_all_mutations().pick_random()
func lock_mutation(pm: PlantMutation) -> void:
mutations_available.erase(pm.id)
@@ -0,0 +1 @@
uid://dlbrxlmfjm273