plante part pour ermit et tropical

[dev] upgrade sprite tester (choix de mutation)
This commit is contained in:
Altaezio
2026-07-16 18:54:17 +02:00
parent 443e239520
commit c795d7cac5
9 changed files with 306 additions and 23 deletions
@@ -55,6 +55,12 @@ func _ready() -> void:
bases[i] = all_bases.parts[i]
else:
baby_bases[i - baby_bases_start_ind] = all_bases.parts[i]
for mutation_id in part_group:
if GameInfo.game_data.progression_data.get_all_mutations().find_custom(func(m): return m.id == mutation_id) < 0:
printerr("Mutation ID \"", mutation_id, "\" not existant")
for m in GameInfo.game_data.progression_data.get_all_mutations():
if not part_group.keys().has(m.id):
printerr("Missing mutation ID \"", m.id, "\"")
func random_ind(array: Array) -> int:
return rng.randi_range(0, array.size() - 1)