système de sauvegarde, scène 3D de test sur la base astra et passage en forward+
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13
common/assets/materials/default_3d.tres
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13
common/assets/materials/default_3d.tres
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://dvvi1k5c5iowc"]
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[ext_resource type="Texture2D" uid="uid://dlsx1mofjccib" path="res://common/assets/textures/3d_texture.png" id="1_cc1ni"]
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[resource]
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diffuse_mode = 3
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specular_mode = 2
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albedo_texture = ExtResource("1_cc1ni")
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roughness = 0.0
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rim_tint = 0.48
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stencil_flags = 2
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stencil_reference = 5
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stencil_outline_thickness = 0.626
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9
common/assets/materials/glass_3d.tres
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9
common/assets/materials/glass_3d.tres
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://b5vlcdry8vtgi"]
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[ext_resource type="Texture2D" uid="uid://dlsx1mofjccib" path="res://common/assets/textures/3d_texture.png" id="1_buts1"]
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[resource]
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transparency = 1
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depth_draw_mode = 1
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albedo_color = Color(1, 1, 1, 0.79607844)
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albedo_texture = ExtResource("1_buts1")
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BIN
common/assets/textures/3d_texture.png
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common/assets/textures/3d_texture.png
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After Width: | Height: | Size: 1.1 KiB |
41
common/assets/textures/3d_texture.png.import
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41
common/assets/textures/3d_texture.png.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dlsx1mofjccib"
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path.s3tc="res://.godot/imported/3d_texture.png-5d7cb2d23d37985e4dc0c0bd241d8e43.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://common/assets/textures/3d_texture.png"
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dest_files=["res://.godot/imported/3d_texture.png-5d7cb2d23d37985e4dc0c0bd241d8e43.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
common/assets/textures/dither_texture.jpg
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BIN
common/assets/textures/dither_texture.jpg
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After Width: | Height: | Size: 170 KiB |
41
common/assets/textures/dither_texture.jpg.import
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41
common/assets/textures/dither_texture.jpg.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dc8gajse5ti5t"
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path.s3tc="res://.godot/imported/dither_texture.jpg-29df728b3fc6c30c4db6300481aaf214.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://common/assets/textures/dither_texture.jpg"
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dest_files=["res://.godot/imported/dither_texture.jpg-29df728b3fc6c30c4db6300481aaf214.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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