Contours des plantes et collisions
* nouveaux sprites avec contours pour les plantes * les sprites de plantes peuvent être aléatoirement flips * ajout de collisions aux portes
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@@ -1,26 +1,47 @@
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[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://ceisi5yyie7to"]
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[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="1_1eil5"]
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[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_h27ow"]
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[ext_resource type="Texture2D" uid="uid://b7nfpxk8nfnov" path="res://entities/plants/assets/sprites/asset-plante-fin.png" id="3_h27ow"]
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[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_h27ow"]
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[ext_resource type="Texture2D" uid="uid://bdwmandgxrjgn" path="res://entities/plants/assets/sprites/asset_plantes.png" id="3_h27ow"]
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[sub_resource type="Resource" id="Resource_h27ow"]
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script = ExtResource("1_h27ow")
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position = Vector2(-1, 1)
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attach_types = Array[int]([2, 3])
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position = Vector2(-57, 52)
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attach_types = Array[int]([3])
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[sub_resource type="Resource" id="Resource_svi20"]
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script = ExtResource("1_h27ow")
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position = Vector2(28, 0)
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position = Vector2(-40, 12)
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attach_types = Array[int]([3])
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[sub_resource type="Resource" id="Resource_60wnb"]
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script = ExtResource("1_h27ow")
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position = Vector2(18, 16)
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attach_types = Array[int]([3, 2])
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[sub_resource type="Resource" id="Resource_lloq2"]
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script = ExtResource("1_h27ow")
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position = Vector2(65, 18)
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attach_types = Array[int]([3, 2])
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[sub_resource type="Resource" id="Resource_nhsp3"]
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script = ExtResource("1_h27ow")
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position = Vector2(6, -66)
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attach_types = Array[int]([3, 2])
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[sub_resource type="Resource" id="Resource_k7qrd"]
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script = ExtResource("1_h27ow")
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position = Vector2(-94, 82)
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attach_types = Array[int]([1])
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[sub_resource type="AtlasTexture" id="AtlasTexture_khbsd"]
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atlas = ExtResource("3_h27ow")
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region = Rect2(743, 108, 104, 114)
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region = Rect2(714, 45, 227, 206)
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[resource]
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resource_name = "Branch2"
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script = ExtResource("1_1eil5")
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texture = SubResource("AtlasTexture_khbsd")
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root = SubResource("Resource_svi20")
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attaches = Array[ExtResource("1_h27ow")]([SubResource("Resource_h27ow")])
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type = 1
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root = SubResource("Resource_k7qrd")
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attaches = Array[ExtResource("1_h27ow")]([SubResource("Resource_h27ow"), SubResource("Resource_svi20"), SubResource("Resource_60wnb"), SubResource("Resource_lloq2"), SubResource("Resource_nhsp3")])
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