Contours des plantes et collisions
* nouveaux sprites avec contours pour les plantes * les sprites de plantes peuvent être aléatoirement flips * ajout de collisions aux portes
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@@ -1,27 +1,57 @@
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[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://b806ml8dd7gnn"]
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[ext_resource type="Script" uid="uid://co46ywm8bgnfh" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_qaivx"]
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[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_qaivx"]
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[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_b3ef0"]
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[ext_resource type="Texture2D" uid="uid://b7nfpxk8nfnov" path="res://entities/plants/assets/sprites/asset-plante-fin.png" id="3_1exdb"]
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[ext_resource type="Texture2D" uid="uid://bdwmandgxrjgn" path="res://entities/plants/assets/sprites/asset_plantes.png" id="3_1exdb"]
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[sub_resource type="Resource" id="Resource_qaivx"]
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[sub_resource type="Resource" id="Resource_8h3h8"]
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script = ExtResource("1_qaivx")
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position = Vector2(-45, 68)
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position = Vector2(50, 157)
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attach_types = Array[int]([1])
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[sub_resource type="Resource" id="Resource_b3ef0"]
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[sub_resource type="Resource" id="Resource_sresq"]
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script = ExtResource("1_qaivx")
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position = Vector2(-102, 144)
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attach_types = Array[int]([0, 2])
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position = Vector2(-15, 46)
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attach_types = Array[int]([3])
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[sub_resource type="Resource" id="Resource_ydfur"]
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script = ExtResource("1_qaivx")
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position = Vector2(82, 86)
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attach_types = Array[int]([3])
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[sub_resource type="Resource" id="Resource_uc10t"]
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script = ExtResource("1_qaivx")
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position = Vector2(-15, -13)
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attach_types = Array[int]([3, 2])
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[sub_resource type="Resource" id="Resource_k2xet"]
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script = ExtResource("1_qaivx")
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position = Vector2(55, -48)
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attach_types = Array[int]([3, 2])
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[sub_resource type="Resource" id="Resource_0nwkl"]
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script = ExtResource("1_qaivx")
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position = Vector2(-54, -152)
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attach_types = Array[int]([2])
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[sub_resource type="Resource" id="Resource_o4ifl"]
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script = ExtResource("1_qaivx")
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position = Vector2(72, -107)
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attach_types = Array[int]([2])
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[sub_resource type="Resource" id="Resource_osayd"]
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script = ExtResource("1_qaivx")
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position = Vector2(49, 191)
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attach_types = Array[int]([0, 1])
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[sub_resource type="AtlasTexture" id="AtlasTexture_yh7e0"]
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atlas = ExtResource("3_1exdb")
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region = Rect2(507, 816, 288, 357)
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region = Rect2(487, 1349, 331, 425)
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[resource]
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resource_name = "LeafD3"
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script = ExtResource("2_b3ef0")
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texture = SubResource("AtlasTexture_yh7e0")
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type = 1
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root = SubResource("Resource_b3ef0")
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attaches = Array[ExtResource("1_qaivx")]([SubResource("Resource_qaivx")])
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type = 2
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root = SubResource("Resource_osayd")
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attaches = Array[ExtResource("1_qaivx")]([SubResource("Resource_8h3h8"), SubResource("Resource_sresq"), SubResource("Resource_ydfur"), SubResource("Resource_uc10t"), SubResource("Resource_k2xet"), SubResource("Resource_0nwkl"), SubResource("Resource_o4ifl")])
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