Contours des plantes et collisions
* nouveaux sprites avec contours pour les plantes * les sprites de plantes peuvent être aléatoirement flips * ajout de collisions aux portes
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@@ -62,4 +62,8 @@ func set_display_lifetime_sprite(d := display_lifetime_sprite):
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func set_sprite_modulate(c := sprite_modulate):
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sprite_modulate = c
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if is_node_ready():
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%Sprite.modulate = c
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%Sprite.modulate = c
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func _on_body_entered(body: Node2D) -> void:
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if body is Player && $AnimationPlayer.current_animation != "player_move":
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$AnimationPlayer.play("player_move");
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