création et implémentation du sfx de fin de map
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common/audio_manager/assets/sfx/fin_de_map/fin_de_map.ogg
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common/audio_manager/assets/sfx/fin_de_map/fin_de_map.ogg
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[remap]
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importer="oggvorbisstr"
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type="AudioStreamOggVorbis"
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uid="uid://du3hfjbaoyc8"
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path="res://.godot/imported/fin_de_map.ogg-62fbcdd24bc4df66b50e9a969579e8d9.oggvorbisstr"
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[deps]
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source_file="res://common/audio_manager/assets/sfx/fin_de_map/fin_de_map.ogg"
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dest_files=["res://.godot/imported/fin_de_map.ogg-62fbcdd24bc4df66b50e9a969579e8d9.oggvorbisstr"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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common/audio_manager/assets/sfx/phone/phone_call.wav
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common/audio_manager/assets/sfx/phone/phone_call.wav
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common/audio_manager/assets/sfx/phone/phone_call.wav.import
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common/audio_manager/assets/sfx/phone/phone_call.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://budu0cym6ximv"
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path="res://.godot/imported/phone_call.wav-5f6468b6c2e194f4077a966b2b8ed027.sample"
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[deps]
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source_file="res://common/audio_manager/assets/sfx/phone/phone_call.wav"
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dest_files=["res://.godot/imported/phone_call.wav-5f6468b6c2e194f4077a966b2b8ed027.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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