gestion des silences au début des morceaux et mise en place du sfx ascenseur #157
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@@ -70,8 +70,10 @@ func story():
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%LiftAnimationPlayer.play("arrive")
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%LiftAnimationPlayer.play("arrive")
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AudioManager.play_sfx("Elevator")
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await %Lift.clicked
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await %Lift.clicked
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%LiftAnimationPlayer.play_backwards("arrive")
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%LiftAnimationPlayer.play_backwards("arrive")
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AudioManager.play_sfx("Elevator")
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await get_tree().create_timer(LIFT_TIME).timeout
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await get_tree().create_timer(LIFT_TIME).timeout
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