fix post-proto
* ajout d'un fondu de musique au changement de phase * résolution de bugs en tout genre
This commit is contained in:
@@ -1 +1,48 @@
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<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="#ffffff" class="icon icon-tabler icons-tabler-filled icon-tabler-pointer"><path stroke="none" d="M0 0h24v24H0z" fill="none"/><path d="M3.039 4.277l3.904 13.563c.185 .837 .92 1.516 1.831 1.642l.17 .016a2.2 2.2 0 0 0 1.982 -1.006l.045 -.078l1.4 -2.072l4.05 4.05a2.067 2.067 0 0 0 2.924 0l1.047 -1.047c.388 -.388 .606 -.913 .606 -1.461l-.008 -.182a2.067 2.067 0 0 0 -.598 -1.28l-4.047 -4.048l2.103 -1.412c.726 -.385 1.18 -1.278 1.053 -2.189a2.2 2.2 0 0 0 -1.701 -1.845l-13.524 -3.89a1 1 0 0 0 -1.236 1.24z" /></svg>
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<svg
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width="24"
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height="24"
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viewBox="0 0 24 24"
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fill="#ffffff"
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class="icon icon-tabler icons-tabler-filled icon-tabler-pointer"
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version="1.1"
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id="svg2"
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sodipodi:docname="pointer.svg"
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inkscape:version="1.3.2 (091e20e, 2023-11-25, custom)"
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xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
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xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
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xmlns="http://www.w3.org/2000/svg"
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xmlns:svg="http://www.w3.org/2000/svg">
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<defs
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id="defs2" />
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<sodipodi:namedview
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id="namedview2"
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pagecolor="#505050"
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bordercolor="#ffffff"
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borderopacity="1"
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inkscape:showpageshadow="0"
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inkscape:pageopacity="0"
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inkscape:pagecheckerboard="1"
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inkscape:deskcolor="#505050"
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inkscape:zoom="16"
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inkscape:cx="7.84375"
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inkscape:cy="20.3125"
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inkscape:window-width="1920"
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inkscape:window-height="1009"
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inkscape:window-x="-8"
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inkscape:window-y="-8"
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inkscape:window-maximized="1"
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inkscape:current-layer="svg2" />
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<path
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stroke="none"
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d="M0 0h24v24H0z"
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fill="none"
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id="path1" />
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<path
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d="m 3.0398163,7.2791792 3.904,13.5629998 c 0.185,0.837 0.92,1.516 1.831,1.642 l 0.17,0.016 a 2.2,2.2 0 0 0 1.9819997,-1.006 l 0.045,-0.078 1.4,-2.072 4.05,4.05 a 2.067,2.067 0 0 0 2.924,0 l 1.047,-1.047 c 0.388,-0.388 0.606,-0.913 0.606,-1.461 l -0.008,-0.182 a 2.067,2.067 0 0 0 -0.598,-1.28 l -4.047,-4.048 2.103,-1.412 c 0.726,-0.385 1.18,-1.278 1.053,-2.189 a 2.2,2.2 0 0 0 -1.701,-1.8449997 L 4.2768163,6.0401792 a 1,1 0 0 0 -1.236,1.24 z"
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id="path3"
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style="fill:#000000;fill-opacity:0.286567" />
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<path
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d="M3.039 4.277l3.904 13.563c.185 .837 .92 1.516 1.831 1.642l.17 .016a2.2 2.2 0 0 0 1.982 -1.006l.045 -.078l1.4 -2.072l4.05 4.05a2.067 2.067 0 0 0 2.924 0l1.047 -1.047c.388 -.388 .606 -.913 .606 -1.461l-.008 -.182a2.067 2.067 0 0 0 -.598 -1.28l-4.047 -4.048l2.103 -1.412c.726 -.385 1.18 -1.278 1.053 -2.189a2.2 2.2 0 0 0 -1.701 -1.845l-13.524 -3.89a1 1 0 0 0 -1.236 1.24z"
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id="path2" />
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</svg>
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Before Width: | Height: | Size: 607 B After Width: | Height: | Size: 2.1 KiB |
@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/pointer.svg-7e9852b8fc87e59d7ede00033ef3f170.
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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@@ -25,6 +27,10 @@ mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=15 format=3 uid="uid://0yr6b2jtuttm"]
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[gd_scene load_steps=23 format=3 uid="uid://0yr6b2jtuttm"]
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[ext_resource type="Script" uid="uid://vhumsfntpqcl" path="res://gui/pointer/scripts/pointer.gd" id="1_1pe2k"]
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[ext_resource type="Texture2D" uid="uid://bspffyprdywgc" path="res://gui/pointer/assets/cursors/pointer.svg" id="2_q4bvb"]
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@@ -8,21 +8,51 @@
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[ext_resource type="Script" uid="uid://c60a1bjcuj4hd" path="res://common/vfx/circle/scripts/circle.gd" id="5_b4uwv"]
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[ext_resource type="PackedScene" uid="uid://3ss8pvhsackj" path="res://gui/game/card/card_visualiser.tscn" id="6_7j4mj"]
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[ext_resource type="Shader" uid="uid://bqjwmomh851lc" path="res://common/vfx/materials/shaders/skew.gdshader" id="7_wgcdp"]
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[ext_resource type="Texture2D" uid="uid://0hbdgalf04e" path="res://common/icons/wood.svg" id="8_tdpeg"]
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[ext_resource type="Script" uid="uid://dj2pv1hiwjfv0" path="res://gui/game/card/scripts/card_info.gd" id="8_xb313"]
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[ext_resource type="Script" uid="uid://dgbh38j13g5kn" path="res://gui/game/card/scripts/card_section_info.gd" id="9_s1ym6"]
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[ext_resource type="Script" uid="uid://b4tkium34c831" path="res://gui/game/card/scripts/card_stat_info.gd" id="10_d4v46"]
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[ext_resource type="Texture2D" uid="uid://bsvxhafoxwmw0" path="res://common/icons/cube-3d-sphere.svg" id="11_s1ym6"]
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[ext_resource type="Texture2D" uid="uid://cgefjpkvs8noj" path="res://common/icons/copy.svg" id="11_tof6i"]
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[ext_resource type="Texture2D" uid="uid://baaujfw8piywi" path="res://common/icons/dna.svg" id="13_mw4ws"]
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[ext_resource type="Texture2D" uid="uid://bt3g5bmar0icf" path="res://common/icons/growth.svg" id="14_efnoc"]
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[ext_resource type="Texture2D" uid="uid://df0y0s666ui4h" path="res://icon.png" id="15_dtmaq"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_6eft6"]
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shader = ExtResource("7_wgcdp")
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shader_parameter/fov = 90.0
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shader_parameter/cull_back = true
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shader_parameter/y_rot = -6e-45
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shader_parameter/x_rot = -6e-45
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shader_parameter/y_rot = -5.999999999999999e-45
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shader_parameter/x_rot = -5.999999999999999e-45
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shader_parameter/inset = 0.0
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[sub_resource type="Resource" id="Resource_mrxa2"]
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[sub_resource type="Resource" id="Resource_l3vvu"]
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script = ExtResource("9_s1ym6")
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title_text = "Very nice section"
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title_icon = ExtResource("11_tof6i")
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text = "It's a very nice section with a very nice text"
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metadata/_custom_type_script = "uid://dgbh38j13g5kn"
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[sub_resource type="Resource" id="Resource_biqg7"]
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script = ExtResource("10_d4v46")
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text = "Dna"
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icon = ExtResource("13_mw4ws")
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metadata/_custom_type_script = "uid://b4tkium34c831"
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[sub_resource type="Resource" id="Resource_gskac"]
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script = ExtResource("10_d4v46")
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text = "Growth"
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icon = ExtResource("14_efnoc")
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metadata/_custom_type_script = "uid://b4tkium34c831"
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[sub_resource type="Resource" id="Resource_mbe2a"]
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script = ExtResource("8_xb313")
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title = "Hello"
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texture = ExtResource("15_dtmaq")
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important_stat_text = "5"
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important_stat_icon = ExtResource("8_tdpeg")
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stats = Array[ExtResource("10_d4v46")]([SubResource("Resource_biqg7"), SubResource("Resource_gskac")])
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sections = Array[ExtResource("9_s1ym6")]([SubResource("Resource_l3vvu")])
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metadata/_custom_type_script = "uid://dj2pv1hiwjfv0"
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[node name="Pointer" type="Node"]
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@@ -123,8 +153,9 @@ modulate = Color(1, 1, 1, 0.5003133)
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material = SubResource("ShaderMaterial_6eft6")
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 8
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mouse_filter = 0
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card_info = SubResource("Resource_mrxa2")
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card_info = SubResource("Resource_mbe2a")
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[node name="Audio" type="Node" parent="."]
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@@ -8,7 +8,7 @@ const ZONE_ACTIVATED_COLOR = Color.TURQUOISE
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const ZONE_DEACTIVATED_COLOR = Color.REBECCA_PURPLE
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const CARD_VISUALISATION_TIME = 0.5
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const CARD_UP_PADDING = 20
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const CARD_UP_PADDING = 50
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@export var default_cursor : Texture2D
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@@ -101,7 +101,11 @@ func inspect(node : Node):
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update_inspector()
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func update_card():
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if not inspected or inspected_card_info == null or time_last_inspected > CARD_VISUALISATION_TIME:
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if (
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not inspected or inspected_card_info == null
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or time_last_inspected > CARD_VISUALISATION_TIME
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or get_tree().paused
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):
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%CardVisualiser.hide()
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elif inspected != null and (
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