From e05ec227d867ae8517e2cb24863f0addd78c6839 Mon Sep 17 00:00:00 2001 From: Nilou Date: Sun, 1 Mar 2026 14:34:25 +0100 Subject: [PATCH] mise en place du sfx de sortie du vaisseau et mixage #150 --- common/audio_manager/audio_manager.tscn | 1 + stages/3d_scenes/cockpit_scene/scripts/cockpit.gd | 1 + 2 files changed, 2 insertions(+) diff --git a/common/audio_manager/audio_manager.tscn b/common/audio_manager/audio_manager.tscn index 06a847a..af2d0b9 100644 --- a/common/audio_manager/audio_manager.tscn +++ b/common/audio_manager/audio_manager.tscn @@ -240,6 +240,7 @@ stream = SubResource("AudioStreamRandomizer_qog4c") [node name="Ship_reveal" type="AudioStreamPlayer" parent="Sfx" unique_id=1121632306] stream = ExtResource("37_3dfjn") +volume_db = -3.0 [node name="Signal" type="AudioStreamPlayer" parent="Sfx" unique_id=335682989] stream = ExtResource("41_iaiio") diff --git a/stages/3d_scenes/cockpit_scene/scripts/cockpit.gd b/stages/3d_scenes/cockpit_scene/scripts/cockpit.gd index 3576c77..d22c89d 100644 --- a/stages/3d_scenes/cockpit_scene/scripts/cockpit.gd +++ b/stages/3d_scenes/cockpit_scene/scripts/cockpit.gd @@ -84,6 +84,7 @@ func _on_right_screen_activated(): update_dashboard() func _on_exit_clicked(): + AudioManager.play_sfx("Ship_exit") if not GameInfo.game_data.ship_in_space and GameInfo.game_data.current_region_data != null: SceneManager.change_to_scene_id('REGION')