création du squelette des region modifier, amélioration du tutoriel et mise en place de la run complète avec cinématique d'outro
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@@ -11,12 +11,12 @@ const CHARGE_ICON = preload("res://common/icons/bolt.svg")
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@export var region_parameter : RegionParameter = RegionParameter.new() :
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set(v):
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region_parameter = v
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@export var position : int = 0 # Y pos along the planet, 0 to 360
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@export var position : float = 0
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func _init(
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_level : int = 0,
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_region_parameter : RegionParameter = RegionParameter.new(),
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_position : int = randi_range(0,360),
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_position : float = randf_range(0.,1.),
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):
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level = _level
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region_parameter = _region_parameter
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@@ -24,7 +24,7 @@ func _init(
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position = _position
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func card_info() -> CardInfo:
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var info = CardInfo.new(region_parameter.name)
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var info = CardInfo.new(region_parameter.region_name)
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info.important_stat_icon = DANGER_ICON
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info.important_stat_text = "%d" % level
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