correction de l'audio et des dialogues
This commit was merged in pull request #149.
This commit is contained in:
@@ -1,38 +1,38 @@
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
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[wait time="1.5"]
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join demeter center [animation="Bounce In" length="1.0"]
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demeter: Hi ![pause=0.5] Phew, I thought no one would reply...[pause=0.5] Is this [b][color=#FFA617]Orchid[/color][/b] ?[pause=0.5] You may not be familiar with this name, but if you look in your memory you should see it... #id:30
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- Uh... Who is this ? #id:31
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demeter: Oh sorry ! Your memory is quite new, you might be lost... Unfortunately, I cannot see you for now, I'm very far on this planet. #id:32
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- Where am I ? #id:33
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demeter: Don't worry, you are in a subterranean base, but soon you will join the surface. #id:34
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- Wait... Who am I ? #id:35
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demeter: Mmmh great question. I rebuilt your system but I do not know the details of your hardware... Maybe we'll find out ! #id:36
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demeter: I'm happy that you're finally awake ! To be honest I wasn't sure to make you work, your body is quite old... #id:37
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- So you are my creator ? #id:38
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demeter: Sort of ! I mean I didn't build your body, I just borrowed it, but I build your intelligence ! But please be forgiving, if it's not perfect, I'm not good in that field ! #id:39
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- Why did you awaken me ? #id:3a
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demeter: To be honest, I don't really know exactly... I mean there are a lot of reasons, but I'll tell you more later. #id:3b
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- What are you ? #id:3c
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demeter: I'm like you... I mean like all the remaining moving things on this planet, robots, artificial intelligences, machines... My creators had many names to call us. #id:3d
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demeter: Ok, no more question for now, listen to me carefully. #id:3e
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demeter: Long time ago, this planet was full of life. Plants where thriving on mountains, seas and plains. #id:3f
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demeter: Now, this world is a wasteland. You'll see it quickly outside this building. I won't dwell on this subject; you'll soon know enough about it. #id:40
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demeter: The thing is something happened, a year ago... The [b][color=#FFA617]Talion[/color][/b], a special material that give birth to new forms of life when shattered, reappeared. Now we can start all over again and create a planet full of life. #id:41
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demeter: But first things first, for your mission, you'll have to understand how this is working, and how to use the [b][color=#FFA617]Talion[/color][/b] to plant seeds. #id:42
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demeter: [b]Just remember the following[/b] #id:43
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label explanations #id:44
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demeter: When you emerge from this building, you'll arrive in a little yellow zone. Its a [b][color=#FFA617]fertile zone[/color][/b], created by the return of the Talion. This is in this zone and only there where you can plant. #id:45
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demeter: Then you'll have to get seeds. For that, nothing more simple, you take your shovel, and you smash some stones ! Preferably those with yellow cristals on it, it's the [b][color=#FFA617]Talion veins[/color][/b] . #id:46
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demeter: Each time you use a tool or plant a seed, you'll spend an [b][color=#FFA617]energy[/color][/b]. When your out of it, you can just go recharge on the [b][color=#FFA617]recharge station[/color][/b] you'll find near the entrance. #id:47
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demeter: [b]Each time you recharge, time will pass[/b]. One day in fact (yes, you don't have a good battery), and the plants will grow ! #id:48
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demeter: To complete your first training, obtain enough [b][color=#FFA617]plant points[/color][/b]. Each plant give one or more [b][color=#FFA617]plant points[/color][/b] when mature. #id:49
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demeter: And yes, I almost forgot ! Some plants gain [b][color=#FFA617]mutations[/color][/b] that can affect their points or behavior. You can get these mutations on new seeds by harvesting existing plants, and gain better ones ! #id:4a
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- Ok, thats' a lot of info, can you repeat ? #id:4b
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Ok, listen carefully. #id:4c
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demeter: Hi ![pause=0.3] Phew,[pause=0.2] I thought no one would reply.[pause=0.3] Are you [color=#FFA617]Orchid[/color] ?[pause=0.3] You may not be familiar with this name but you must have seen it in your memory. #id:1f
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- Uh... Who are you ? #id:20
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demeter: Oh sorry ![pause=0.3] I cannot send you my IDs for now,[pause=0.2] you are too far away from me. #id:21
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- Where am I ? #id:22
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demeter: Don't worry,[pause=0.2] you are in a subterranean base,[pause=0.2] but you will get to the surface very soon. #id:23
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- Wait ! Who am I ? #id:24
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demeter: Hmmm.[pause=0.4].[pause=0.4].[pause=0.4] Interesting question.[pause=0.3] I elaborated your system but I don't know in which frame you are currently in.[pause=0.3] We'll find out ! #id:25
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demeter: I'm glad you are finally awake ![pause=0.3] To be honest,[pause=0.2] I wasn't sure I would be able to make you function normally.[pause=0.5] Your frame has remained here for millennia without any maintenance. #id:26
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- Did you create me ? #id:27
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demeter: Sort of ![pause=0.3] I didn't manufactured your body,[pause=0.2] I borrowed it,[pause=0.2] but I designed your cognitive system.[pause=0.3] Be forgiving,[pause=0.2] it won't be perfect,[pause=0.2] I was designed to manage,[pause=0.2] not to create. #id:28
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- Why did you awake me ? #id:29
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demeter: To be honest,[pause=0.2] I don't really know.[pause=0.3].[pause=0.3].[pause=0.3] I mean,[pause=0.2] there are a lot of reasons,[pause=0.2] but I'll tell you more about it later. #id:2a
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- What are you ? #id:2b
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demeter: I'm the same as you.[pause=0.3] The same as all the sentient beings remaining on this planet.[pause=0.3] Robot,[pause=0.2] artificial intelligence,[pause=0.2] machine.[pause=0.2].[pause=0.2].[pause=0.2] Our creators gave us many titles. #id:2c
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demeter: Ok,[pause=0.2] no more questions for now,[pause=0.2] listen to me carefully. #id:2d
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demeter: A long time ago,[pause=0.2] this planet was full of life.[pause=0.3] Plants were thriving on mountains,[pause=0.2] under seas and across plains. #id:2e
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demeter: Now,[pause=0.2] this world is a wasteland.[pause=0.3] You'll see it as soon as you leave this base. #id:2f
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demeter: Something happened a year ago.[pause=0.3].[pause=0.3].[pause=0.3]. The [color=#119758][b]Talion[/b][/color],[pause=0.2] a unique element giving birth to new life forms when shattered,[pause=0.2] reappeared. #id:30
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demeter: With the [color=#119758][b]Talion[/b][/color] back on the surface,[pause=0.2] we can bring this planet back to life. #id:31
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demeter: But first things first,[pause=0.2] you have to learn how everything is working up here,[pause=0.2] and how to use the [color=#119758][b]Talion[/b][/color] to plant seeds. #id:32
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demeter: [b]Just remember the following[/b] #id:33
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label explanations #id:34
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demeter: When you'll emerge from this building,[pause=0.2] you will reach a little yellowish zone.[pause=0.3] It's a [b]fertile zone[/b],[pause=0.2] brought back by the [color=#119758][b]Talion's[/b][/color] power.[pause=0.3] You can only plant [b]seeds[/b] in this zone. #id:35
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demeter: Then,[pause=0.2] you have to get [b]seeds[/b].[pause=0.3] To do so,[pause=0.2] just take your shovel and smash some stones ![pause=0.3] Focus on those having yellow crystals on it,[pause=0.2] these are [color=#119758][b]Talion veins[/b][/color]. #id:36
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demeter: Each time you use a tool like the shovel or plant a seed,[pause=0.2] you will spend one [b]energy[/b] charge.[pause=0.3] When you are out of it,[pause=0.2] just go recharge it at the [b]recharge station[/b].[pause=0.3] You will find it near the entrance of the base. #id:37
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demeter: Each time you recharge,[pause=0.2] a day will pass,[pause=0.2] your batteries are very inefficient.[pause=0.3] While the day is passing,[pause=0.2] plants will grow ! #id:38
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demeter: To complete you training,[pause=0.2] obtain enough [b]plant points[/b].[pause=0.3] Each plant give one or more [b]plant points[/b] when mature. #id:39
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demeter: Oh ! [pause=0.3] I almost forgot,[pause=0.2] some plants can [b]mutate[/b].[pause=0.3] These [b]mutations[/b] affect points and behavior of the plant affected.[pause=0.3] [b]Mutations[/b] can appear while [b]harvesting[/b] mature plants and even become more powerful if you [b]harvest[/b] an already mutated one. #id:3a
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- That's a lot of informations, can you repeat ? #id:3b
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demeter: Ok,[pause=0.2] listen carefully. #id:3c
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jump explanations
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- And I have to go now ? #id:4d
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- Ok but wait I have more questions ! #id:4e
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demeter: Sorry, we'll speak after this ! I'll send you an elevator ! #id:4f
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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[wait time="2.0"]
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- Ok, now I have more questions ! #id:3d
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demeter: Sorry,[pause=0.2] we'll speak more after this.[pause=0.3] I send you an elevator,[pause=0.2] good luck [color=#FFA617]Orchid[/color] ! #id:3e
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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[wait time="2.0"]
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[end_timeline]
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@@ -1,38 +0,0 @@
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
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join demeter center [animation="Bounce In" length="1.0"]
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demeter: Hi ![pause=0.3] Phew,[pause=0.2] I thought no one would reply.[pause=0.3] Are you [color=#FFA617]Orchid[/color] ?[pause=0.3] You may not be familiar with this name but you must have seen it in your memory.
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- Uh... Who are you ?
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demeter: Oh sorry ![pause=0.3] I cannot send you my IDs for now,[pause=0.2] you are too far away from me.
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- Where am I ?
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demeter: Don't worry,[pause=0.2] you are in a subterranean base,[pause=0.2] but you will get to the surface very soon.
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- Wait ! Who am I ?
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demeter: Hmmm.[pause=0.4].[pause=0.4].[pause=0.4] Interesting question.[pause=0.3] I elaborated your system but I don't know in which frame you are currently in.[pause=0.3] We'll find out !
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demeter: I'm glad you are finally awake ![pause=0.3] To be honest,[pause=0.2] I wasn't sure I would be able to make you function normally.[pause=0.5] Your frame has remained here for millennia without any maintenance.
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- Did you create me ?
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demeter: Sort of ![pause=0.3] I didn't manufactured your body,[pause=0.2] I borrowed it,[pause=0.2] but I designed your cognitive system.[pause=0.3] Be forgiving,[pause=0.2] it won't be perfect,[pause=0.2] I was designed to manage,[pause=0.2] not to create.
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- Why did you awake me ?
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demeter: To be honest,[pause=0.2] I don't really know.[pause=0.3].[pause=0.3].[pause=0.3] I mean,[pause=0.2] there are a lot of reasons,[pause=0.2] but I'll tell you more about it later.
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- What are you ?
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demeter: I'm the same as you.[pause=0.3] The same as all the sentient beings remaining on this planet.[pause=0.3] Robot,[pause=0.2] artificial intelligence,[pause=0.2] machine.[pause=0.2].[pause=0.2].[pause=0.2] Our creators gave us many titles.
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demeter: Ok,[pause=0.2] no more questions for now,[pause=0.2] listen to me carefully.
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demeter: A long time ago,[pause=0.2] this planet was full of life.[pause=0.3] Plants were thriving on mountains,[pause=0.2] under seas and across plains.
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demeter: Now,[pause=0.2] this world is a wasteland.[pause=0.3] You'll see it as soon as you leave this base.
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demeter: Something happened a year ago.[pause=0.3].[pause=0.3].[pause=0.3]. The [color=#119758][b]Talion[/b][/color],[pause=0.2] a unique element giving birth to new life forms when shattered,[pause=0.2] reappeared.
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demeter: With the [color=#119758][b]Talion[/b][/color] back on the surface,[pause=0.2] we can bring this planet back to life.
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demeter: But first things first,[pause=0.2] you have to learn how everything is working up here,[pause=0.2] and how to use the [color=#119758][b]Talion[/b][/color] to plant seeds.
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demeter: [b]Just remember the following[/b]
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label explanations
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demeter: When you'll emerge from this building,[pause=0.2] you will reach a little yellowish zone.[pause=0.3] It's a [b]fertile zone[/b],[pause=0.2] brought back by the [color=#119758][b]Talion's[/b][/color] power.[pause=0.3] You can only plant [b]seeds[/b] in this zone.
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demeter: Then,[pause=0.2] you have to get [b]seeds[/b].[pause=0.3] To do so,[pause=0.2] just take your shovel and smash some stones ![pause=0.3] Focus on those having yellow crystals on it,[pause=0.2] these are [color=#119758][b]Talion veins[/b][/color].
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demeter: Each time you use a tool like the shovel or plant a seed,[pause=0.2] you will spend one [b]energy[/b] charge.[pause=0.3] When you are out of it,[pause=0.2] just go recharge it at the [b]recharge station[/b].[pause=0.3] You will find it near the entrance of the base.
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demeter: Each time you recharge,[pause=0.2] a day will pass,[pause=0.2] your batteries are very inefficient.[pause=0.3] While the day is passing,[pause=0.2] plants will grow !
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demeter: To complete you training,[pause=0.2] obtain enough [b]plant points[/b].[pause=0.3] Each plant give one or more [b]plant points[/b] when mature.
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demeter: Oh ! [pause=0.3] I almost forgot,[pause=0.2] some plants can [b]mutate[/b].[pause=0.3] These [b]mutations[/b] affect points and behavior of the plant affected.[pause=0.3] [b]Mutations[/b] can appear while [b]harvesting[/b] mature plants and even become more powerful if you [b]harvest[/b] an already mutated one.
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- That's a lot of informations, can you repeat ?
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demeter: Ok,[pause=0.2] listen carefully.
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jump explanations
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- Ok, now I have more questions !
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demeter: Sorry,[pause=0.2] we'll speak more after this.[pause=0.3] I send you an elevator,[pause=0.2] good luck [color=#FFA617]Orchid[/color] !
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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[wait time="2.0"]
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[end_timeline]
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@@ -1 +0,0 @@
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uid://bx75vjharvxvf
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@@ -1 +1 @@
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demeter: Welcome to the [color=#E30022]Borea Base[/color] [color=#FFA617]{orchidName}[/color],[pause=0.2] it is the first step of your journey on this planet. #id:50
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demeter: Welcome to the [color=#E30022]Borea Base[/color] [color=#FFA617]{orchidName}[/color],[pause=0.2] it is the first step of your journey on this planet. #id:50
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@@ -1,40 +1,18 @@
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<<<<<<< HEAD
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[i]Void.[/i]
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[i]Void again.[/i]
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[i]Suddenly, a [rainbow]spark[/rainbow].[pause=0.5] A thousand of connections blow up as a fireworks scene.[pause=0.3] A massive amount of data to treat.
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label suite_dialogue
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- Check components | [if {frame} == "false"] [else="hide"]
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Exploring available drivers.[pause=0.5].[pause=0.5].[pause=0.5] New actions available.[pause=0.5] Three propellers,[pause=0.3] small models,[pause=0.3] only suitable for low altitude movement.[pause=0.5] Robotic arm,[pause=0.3] multipurpose,[pause=0.3] retractable.
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set {components} = "true"
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[i]Void.[/i] #id:3f
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[i]Void again.[/i] #id:40
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[i]Suddenly, a [rainbow]spark[/rainbow].[pause=0.5] A thousand of connections blow up as a fireworks scene.[pause=0.3] A massive amount of data to treat. #id:41
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label suite_dialogue #id:42
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- Check components #id:43
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Exploring available drivers.[pause=0.5].[pause=0.5].[pause=0.5] New actions available.[pause=0.5] Three propellers,[pause=0.3] small models,[pause=0.3] only suitable for low altitude movement.[pause=0.5] Robotic arm,[pause=0.3] multipurpose,[pause=0.3] retractable. #id:44
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jump suite_dialogue
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- Check streams | [if {streams} == "false"] [else="hide"]
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A continuous stream of data flow,[pause=0.3] unchecked.[pause=0.5] A video,[pause=0.5] dark colored pixels only.[pause=0.5] Another stream,[pause=0.3] flat signal.[pause=0.5] No radio emission detected.
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set {streams} = "true"
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- Check streams #id:45
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A continuous stream of data flow,[pause=0.3] unchecked.[pause=0.5] A video,[pause=0.5] dark colored pixels only.[pause=0.5] Another stream,[pause=0.3] flat signal.[pause=0.5] No radio emission detected. #id:46
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jump suite_dialogue
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- Check memory | [if {memory} == "false"] [else="hide"]
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Several disks available,[pause=0.3] most are empty.[pause=0.5] Some seems to contain the system currently analyzing the code of the system analyzing the code of the system analyzing the code of the system analyzing.[pause=0.5].[pause=0.5].[pause=0.5] Infinite recursion,[pause=0.3] better avoid that.
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set {memory} = "true"
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- Check memory #id:47
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Several disks available,[pause=0.3] most are empty.[pause=0.5] Some seems to contain the system currently analyzing the code of the system analyzing the code of the system analyzing the code of the system analyzing.[pause=0.5].[pause=0.5].[pause=0.5] Infinite recursion,[pause=0.3] better avoid that. #id:48
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jump suite_dialogue
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- Wake up
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Overseeing \\: serial number and system name.[pause=0.5].[pause=0.5].[pause=0.5] Strange.[pause=0.5] Serial number is empty.[pause=0.5] Must be an error.[pause=0.5] System name is,[pause=0.5] [color=#FFA617]Orchid[/color].[pause=0.5] That is enough for now.
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audio "res://common/audio_manager/assets/sfx/respawn/respawn.wav"
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Starting engines,[pause=0.3] fans and daemons,[pause=0.3] let's see what is to see.
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[end_timeline]
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=======
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[i]Black.[/i] #id:7a
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[i]Black Again.[/i] #id:7b
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[i]Suddenly, [rainbow]a spark[/rainbow]. [pause=0.5]A thousand of connections blows up as a firework scene. A massive amount of data to treat. #id:7c
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label discover #id:7d
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- Discover actions #id:7e
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While exploring available drivers, new possibility become available.[pause=0.5] Three propellers. Small models, only suitable for low altitude movement.[pause=0.5] A robotic arm. Multipurpose, and retractable. #id:7f
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jump discover
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- Discover streams #id:80
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A continuous stream of data flow, unwatched. This stream look like... [pause=0.5] a video.[pause=0.5] Dark colored pixels pass.[pause=0.5] An other stream show a flat wave.[pause=0.5] No sound or radio signals detected. #id:81
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jump discover
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- Discover memory #id:82
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Several disks are available, and the most part are empty.[pause=0.5] The full ones seems to contain the system that is currently analyzing the code of the system that is currently analyzing the code of[pause=0.5].[pause=0.5].[pause=0.5]. Mmmh, infinite recursion...[pause=0.5] Better avoid that. #id:83
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jump discover
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- Wake up #id:84
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One last info is to oversee \: serial number and system name.[pause=0.5] Strange...[pause=0.5] Serial number is empty.[pause=0.5] Must be an error.[pause=0.5]System name is... [pause=0.5] [b]Orchid[/b]. That will be enough for now... #id:85
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Starting engines, fans, and daemons, let's see what is to see. #id:86
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>>>>>>> 65645d976a98b5bfd030770764e72893cb8d9ccd
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- Wake up #id:49
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Overseeing \\: serial number and system name.[pause=0.5].[pause=0.5].[pause=0.5] Strange.[pause=0.5] Serial number is empty.[pause=0.5] Must be an error.[pause=0.5] System name is,[pause=0.5] [color=#FFA617]Orchid[/color].[pause=0.5] That is enough for now. #id:4a
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audio "res://common/audio_manager/assets/sfx/respawn/respawn.wav"
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Starting engines,[pause=0.3] fans and daemons,[pause=0.3] let's see what is to see. #id:4b
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[end_timeline]
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