correction de l'audio et des dialogues
This commit was merged in pull request #149.
This commit is contained in:
@@ -1,40 +1,18 @@
|
||||
<<<<<<< HEAD
|
||||
[i]Void.[/i]
|
||||
[i]Void again.[/i]
|
||||
[i]Suddenly, a [rainbow]spark[/rainbow].[pause=0.5] A thousand of connections blow up as a fireworks scene.[pause=0.3] A massive amount of data to treat.
|
||||
label suite_dialogue
|
||||
- Check components | [if {frame} == "false"] [else="hide"]
|
||||
Exploring available drivers.[pause=0.5].[pause=0.5].[pause=0.5] New actions available.[pause=0.5] Three propellers,[pause=0.3] small models,[pause=0.3] only suitable for low altitude movement.[pause=0.5] Robotic arm,[pause=0.3] multipurpose,[pause=0.3] retractable.
|
||||
set {components} = "true"
|
||||
[i]Void.[/i] #id:3f
|
||||
[i]Void again.[/i] #id:40
|
||||
[i]Suddenly, a [rainbow]spark[/rainbow].[pause=0.5] A thousand of connections blow up as a fireworks scene.[pause=0.3] A massive amount of data to treat. #id:41
|
||||
label suite_dialogue #id:42
|
||||
- Check components #id:43
|
||||
Exploring available drivers.[pause=0.5].[pause=0.5].[pause=0.5] New actions available.[pause=0.5] Three propellers,[pause=0.3] small models,[pause=0.3] only suitable for low altitude movement.[pause=0.5] Robotic arm,[pause=0.3] multipurpose,[pause=0.3] retractable. #id:44
|
||||
jump suite_dialogue
|
||||
- Check streams | [if {streams} == "false"] [else="hide"]
|
||||
A continuous stream of data flow,[pause=0.3] unchecked.[pause=0.5] A video,[pause=0.5] dark colored pixels only.[pause=0.5] Another stream,[pause=0.3] flat signal.[pause=0.5] No radio emission detected.
|
||||
set {streams} = "true"
|
||||
- Check streams #id:45
|
||||
A continuous stream of data flow,[pause=0.3] unchecked.[pause=0.5] A video,[pause=0.5] dark colored pixels only.[pause=0.5] Another stream,[pause=0.3] flat signal.[pause=0.5] No radio emission detected. #id:46
|
||||
jump suite_dialogue
|
||||
- Check memory | [if {memory} == "false"] [else="hide"]
|
||||
Several disks available,[pause=0.3] most are empty.[pause=0.5] Some seems to contain the system currently analyzing the code of the system analyzing the code of the system analyzing the code of the system analyzing.[pause=0.5].[pause=0.5].[pause=0.5] Infinite recursion,[pause=0.3] better avoid that.
|
||||
set {memory} = "true"
|
||||
- Check memory #id:47
|
||||
Several disks available,[pause=0.3] most are empty.[pause=0.5] Some seems to contain the system currently analyzing the code of the system analyzing the code of the system analyzing the code of the system analyzing.[pause=0.5].[pause=0.5].[pause=0.5] Infinite recursion,[pause=0.3] better avoid that. #id:48
|
||||
jump suite_dialogue
|
||||
- Wake up
|
||||
Overseeing \\: serial number and system name.[pause=0.5].[pause=0.5].[pause=0.5] Strange.[pause=0.5] Serial number is empty.[pause=0.5] Must be an error.[pause=0.5] System name is,[pause=0.5] [color=#FFA617]Orchid[/color].[pause=0.5] That is enough for now.
|
||||
audio "res://common/audio_manager/assets/sfx/respawn/respawn.wav"
|
||||
Starting engines,[pause=0.3] fans and daemons,[pause=0.3] let's see what is to see.
|
||||
[end_timeline]
|
||||
=======
|
||||
[i]Black.[/i] #id:7a
|
||||
[i]Black Again.[/i] #id:7b
|
||||
[i]Suddenly, [rainbow]a spark[/rainbow]. [pause=0.5]A thousand of connections blows up as a firework scene. A massive amount of data to treat. #id:7c
|
||||
label discover #id:7d
|
||||
- Discover actions #id:7e
|
||||
While exploring available drivers, new possibility become available.[pause=0.5] Three propellers. Small models, only suitable for low altitude movement.[pause=0.5] A robotic arm. Multipurpose, and retractable. #id:7f
|
||||
jump discover
|
||||
- Discover streams #id:80
|
||||
A continuous stream of data flow, unwatched. This stream look like... [pause=0.5] a video.[pause=0.5] Dark colored pixels pass.[pause=0.5] An other stream show a flat wave.[pause=0.5] No sound or radio signals detected. #id:81
|
||||
jump discover
|
||||
- Discover memory #id:82
|
||||
Several disks are available, and the most part are empty.[pause=0.5] The full ones seems to contain the system that is currently analyzing the code of the system that is currently analyzing the code of[pause=0.5].[pause=0.5].[pause=0.5]. Mmmh, infinite recursion...[pause=0.5] Better avoid that. #id:83
|
||||
jump discover
|
||||
- Wake up #id:84
|
||||
One last info is to oversee \: serial number and system name.[pause=0.5] Strange...[pause=0.5] Serial number is empty.[pause=0.5] Must be an error.[pause=0.5]System name is... [pause=0.5] [b]Orchid[/b]. That will be enough for now... #id:85
|
||||
Starting engines, fans, and daemons, let's see what is to see. #id:86
|
||||
>>>>>>> 65645d976a98b5bfd030770764e72893cb8d9ccd
|
||||
- Wake up #id:49
|
||||
Overseeing \\: serial number and system name.[pause=0.5].[pause=0.5].[pause=0.5] Strange.[pause=0.5] Serial number is empty.[pause=0.5] Must be an error.[pause=0.5] System name is,[pause=0.5] [color=#FFA617]Orchid[/color].[pause=0.5] That is enough for now. #id:4a
|
||||
audio "res://common/audio_manager/assets/sfx/respawn/respawn.wav"
|
||||
Starting engines,[pause=0.3] fans and daemons,[pause=0.3] let's see what is to see. #id:4b
|
||||
[end_timeline]
|
||||
Reference in New Issue
Block a user