ajout du déblocage/évolutions des plantes (#89) et fix divers

This commit is contained in:
2025-11-07 13:26:04 +01:00
parent 11ae967845
commit ed675ed532
54 changed files with 901 additions and 483 deletions

View File

@@ -18,9 +18,10 @@ func get_description() -> String:
return "Loot " + str(seeds_number) + " random seeds."
func reward(objective : Objective):
for i in range(seeds_number):
objective.terrain.drop_item(
Seed.new(GameInfo.game_data.unlocked_plant_types.pick_random()),
objective.global_position,
REWARD_SEED_RANDOM_DISPLACEMENT_FACTOR
)
if len(GameInfo.game_data.unlocked_plant_types):
for i in range(seeds_number):
objective.terrain.drop_item(
Seed.new(GameInfo.game_data.unlocked_plant_types.pick_random()),
objective.global_position,
REWARD_SEED_RANDOM_DISPLACEMENT_FACTOR
)