ajout du déblocage/évolutions des plantes (#89) et fix divers
This commit is contained in:
@@ -5,9 +5,15 @@ signal updated(inventory: Inventory)
|
||||
|
||||
@export var items: Array[Item] = []
|
||||
@export var current_item_ind: int = 0
|
||||
@export var size = 0 :
|
||||
set(s):
|
||||
size = s
|
||||
items.resize(size)
|
||||
updated.emit(self)
|
||||
|
||||
func _init(inventory_size: int = 1):
|
||||
items.resize(inventory_size)
|
||||
size = inventory_size
|
||||
|
||||
|
||||
func get_best_available_slot_ind():
|
||||
if items[current_item_ind] == null:
|
||||
|
||||
Reference in New Issue
Block a user