ajout du déblocage/évolutions des plantes (#89) et fix divers
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140
gui/game/quota_reward/quota_reward.tscn
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140
gui/game/quota_reward/quota_reward.tscn
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[gd_scene load_steps=10 format=3 uid="uid://doxm7uab8i3tq"]
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[ext_resource type="Script" uid="uid://12kjdou2kp5y" path="res://gui/game/quota_reward/scripts/quota_reward.gd" id="1_gye62"]
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[ext_resource type="Shader" uid="uid://cuni3ggtw2uuy" path="res://gui/game/pause/resources/blur.gdshader" id="2_6ibex"]
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[ext_resource type="Theme" uid="uid://bgcmd213j6gk1" path="res://gui/ressources/default_theme.tres" id="3_x2kx4"]
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[ext_resource type="LabelSettings" uid="uid://dqwayi8yjwau2" path="res://gui/ressources/title_label_settings.tres" id="4_trw0e"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_gy0la"]
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shader = ExtResource("2_6ibex")
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shader_parameter/strength = 3.3
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shader_parameter/mix_percentage = 0.3
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[sub_resource type="Theme" id="Theme_7fpy7"]
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[sub_resource type="Animation" id="Animation_8323k"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("RewardChoiceContainer:modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 0)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("RewardChoiceContainer:visible")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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[sub_resource type="Animation" id="Animation_4f1tl"]
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resource_name = "show"
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length = 0.3
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("RewardChoiceContainer:modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0.033333335, 0.3),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("RewardChoiceContainer:visible")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.033333335),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [false, true]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_7fpy7"]
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_data = {
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&"RESET": SubResource("Animation_8323k"),
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&"show": SubResource("Animation_4f1tl")
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}
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[node name="RewardChoice" type="CanvasLayer"]
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process_mode = 3
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script = ExtResource("1_gye62")
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[node name="RewardChoiceContainer" type="Control" parent="."]
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unique_name_in_owner = true
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modulate = Color(1, 1, 1, 0)
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="ColorRect" type="ColorRect" parent="RewardChoiceContainer"]
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material = SubResource("ShaderMaterial_gy0la")
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0.0352941, 0.0196078, 0.12549, 0.705882)
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[node name="Choice" type="MarginContainer" parent="RewardChoiceContainer"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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theme = ExtResource("3_x2kx4")
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theme_override_constants/margin_left = 30
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theme_override_constants/margin_top = 30
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theme_override_constants/margin_right = 30
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theme_override_constants/margin_bottom = 30
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[node name="VSplitContainer" type="VBoxContainer" parent="RewardChoiceContainer/Choice"]
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layout_mode = 2
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theme = ExtResource("3_x2kx4")
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alignment = 1
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[node name="Label" type="Label" parent="RewardChoiceContainer/Choice/VSplitContainer"]
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layout_mode = 2
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theme = SubResource("Theme_7fpy7")
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text = "Choose a reward"
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label_settings = ExtResource("4_trw0e")
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horizontal_alignment = 1
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[node name="Label2" type="Label" parent="RewardChoiceContainer/Choice/VSplitContainer"]
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layout_mode = 2
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theme = ExtResource("3_x2kx4")
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text = "Discover new plants or evolve discovered ones"
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horizontal_alignment = 1
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[node name="ChoicesContainer" type="HBoxContainer" parent="RewardChoiceContainer/Choice/VSplitContainer"]
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unique_name_in_owner = true
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layout_mode = 2
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theme = ExtResource("3_x2kx4")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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unique_name_in_owner = true
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libraries = {
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&"": SubResource("AnimationLibrary_7fpy7")
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}
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