gros dev pre proto
* Changement de l'UI, ajouts de l'inspecteur par carte et changement de police * Ajout d'un semblant d'exploration * Ajout de la sauvegarde des entités * Restructuration mineure de l'arborescence * Fix divers et réécriture des textes
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@@ -35,9 +35,6 @@ viewport_path = NodePath("IconViewPort")
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font = ExtResource("4_ux0j5")
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font_size = 30
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[sub_resource type="Animation" id="Animation_65b0j"]
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resource_name = "empty"
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[sub_resource type="Animation" id="Animation_8nmxn"]
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length = 0.001
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tracks/0/type = "value"
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@@ -69,6 +66,9 @@ tracks/0/keys = {
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"values": [Vector2(1, 1), Vector2(1.195, 0.915), Vector2(0.81, 1.195), Vector2(1, 1)]
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}
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[sub_resource type="Animation" id="Animation_65b0j"]
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resource_name = "empty"
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_8nmxn"]
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_data = {
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&"RESET": SubResource("Animation_8nmxn"),
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@@ -78,6 +78,9 @@ _data = {
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[node name="Compost" type="Area2D"]
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script = ExtResource("1_ux0j5")
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default_interact_text = "Place Seed"
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default_info_title = "Compost"
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default_info_desc = "This research station can provide some bonus if filled with seeds."
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, -3)
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