#15 #23 developpement de la classe SeedItem

This commit is contained in:
2025-08-19 09:08:42 +02:00
parent 0afb93454e
commit f5be43767a
17 changed files with 226 additions and 125 deletions

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@@ -12,6 +12,9 @@ func _on_player_updated(player:Player):
%AvailableActions/GetItem.visible = player.closest_interactable is ItemObject and player.inventory.lenght() == 0
%AvailableActions/SwapItem.visible = player.closest_interactable is ItemObject and player.inventory.lenght() > 0
%AvailableActions/DropItem.visible = player.inventory.lenght() > 0
%AvailableActions/UseItem.visible = player.inventory.lenght() > 0 and player.can_use_item and not player.inventory.get_item() is SeedItem
%AvailableActions/Plant.visible = player.inventory.lenght() > 0 and player.can_use_item and player.inventory.get_item() is SeedItem
%ItemInfo.visible = player.inventory.lenght() > 0
if player.inventory.lenght() > 0: