refonte de l'inventaire en 3D et nettoyage des prints
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@@ -45,7 +45,6 @@ func _on_change_scene(scene : Scene):
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var region_level = GameInfo.game_data.current_region_data.region_level
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var first_phase = REGION_FIRST_PHASE[region_level % len(REGION_FIRST_PHASE)]
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var loop_phase = REGION_LOOP_PHASE[region_level % len(REGION_LOOP_PHASE)]
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print(first_phase)
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play_music_alone(first_phase)
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queue_music(loop_phase, first_phase)
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"COCKPIT":
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@@ -336,7 +335,6 @@ class AudioLaunch extends AudioAction:
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parent_node : Node,
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current_players : Array[String]
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) -> Array[String]:
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print("%s Launching %s" % [parent_node.name, player_name])
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var player = manager.get_player_from_node(player_name,parent_node)
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if player and not player in current_players:
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manager.start_player(player, from_random_time, fade_time)
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@@ -359,7 +357,6 @@ class AudioStop extends AudioAction:
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parent_node : Node,
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current_players : Array[String]
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) -> Array[String]:
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print("%s Stopping %s" % [parent_node.name, player_name])
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var player = manager.get_player_from_node(player_name,parent_node)
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if player and player in current_players:
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manager.stop_player(player, fade_time)
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@@ -379,7 +376,6 @@ class AudioStopAll extends AudioAction:
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parent_node : Node,
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current_players : Array[String]
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) -> Array[String]:
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print("%s Stopping All" % parent_node.name)
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for player_name in current_players:
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var player := manager.get_player_from_node(player_name,parent_node)
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if player:
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@@ -402,7 +398,6 @@ class AudioChangeVolumeAll extends AudioAction:
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parent_node : Node,
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current_players : Array[String]
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) -> Array[String]:
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print("%d Change volume all" % parent_node.name)
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for player_name in current_players:
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var player := manager.get_player_from_node(player_name,parent_node)
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if player:
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@@ -3,19 +3,20 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cgmxjom200bej"
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path="res://.godot/imported/chevrons-up.svg-0e13296c91df78f04c4a0dc047c12352.ctex"
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path.s3tc="res://.godot/imported/chevrons-up.svg-0e13296c91df78f04c4a0dc047c12352.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://common/icons/chevrons-up.svg"
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dest_files=["res://.godot/imported/chevrons-up.svg-0e13296c91df78f04c4a0dc047c12352.ctex"]
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dest_files=["res://.godot/imported/chevrons-up.svg-0e13296c91df78f04c4a0dc047c12352.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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@@ -23,7 +24,7 @@ compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@@ -37,7 +38,7 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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svg/scale=2.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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@@ -3,19 +3,20 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bt3g5bmar0icf"
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path="res://.godot/imported/growth.svg-48236356d5fd42c9e5085fb182bc9588.ctex"
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path.s3tc="res://.godot/imported/growth.svg-48236356d5fd42c9e5085fb182bc9588.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://common/icons/growth.svg"
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dest_files=["res://.godot/imported/growth.svg-48236356d5fd42c9e5085fb182bc9588.ctex"]
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dest_files=["res://.godot/imported/growth.svg-48236356d5fd42c9e5085fb182bc9588.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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@@ -23,7 +24,7 @@ compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@@ -37,7 +38,7 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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svg/scale=2.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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@@ -3,19 +3,20 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ds4m14vl7he6v"
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path="res://.godot/imported/pick.svg-b8cbf14d632089bea5ad3faa09f4cc83.ctex"
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path.s3tc="res://.godot/imported/pick.svg-b8cbf14d632089bea5ad3faa09f4cc83.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://common/icons/pick.svg"
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dest_files=["res://.godot/imported/pick.svg-b8cbf14d632089bea5ad3faa09f4cc83.ctex"]
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dest_files=["res://.godot/imported/pick.svg-b8cbf14d632089bea5ad3faa09f4cc83.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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@@ -23,7 +24,7 @@ compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@@ -37,7 +38,7 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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svg/scale=2.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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@@ -3,19 +3,20 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://1ynlp05wj0hm"
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path="res://.godot/imported/rocket.svg-179ed4d17d5fad3feb8d3bb0242a9308.ctex"
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path.s3tc="res://.godot/imported/rocket.svg-179ed4d17d5fad3feb8d3bb0242a9308.s3tc.ctex"
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metadata={
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"vram_texture": false
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://common/icons/rocket.svg"
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dest_files=["res://.godot/imported/rocket.svg-179ed4d17d5fad3feb8d3bb0242a9308.ctex"]
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dest_files=["res://.godot/imported/rocket.svg-179ed4d17d5fad3feb8d3bb0242a9308.s3tc.ctex"]
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[params]
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compress/mode=0
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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@@ -23,7 +24,7 @@ compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@@ -37,7 +38,7 @@ process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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detect_3d/compress_to=0
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svg/scale=2.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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