refonte de l'inventaire en 3D et nettoyage des prints
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@@ -8,7 +8,6 @@ func _ready():
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func generate_plants():
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for i in n_plants_to_generate:
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print("Generate plant")
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var plant_position := Vector2(i * space_between_plants, 0)
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var plant_data: PlantData = PlantData.new(plant_position)
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plant_data.day = plant_data.get_growing_time()
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