tools separated in inv
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@@ -1,9 +1,10 @@
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[gd_scene load_steps=3 format=3 uid="uid://clicjf8ts51h8"]
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[gd_scene format=3 uid="uid://clicjf8ts51h8"]
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[ext_resource type="Script" uid="uid://dplbbs2dlq308" path="res://gui/game/inventory_gui/scripts/inventory_gui.gd" id="1_himlj"]
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[ext_resource type="PackedScene" uid="uid://dadihouw8o3jx" path="res://gui/game/inventory_gui/inventory_item/inventory_gui_item.tscn" id="2_0vvyy"]
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[ext_resource type="Texture2D" uid="uid://dw80a4c5iekir" path="res://common/icons/bar.png" id="3_hqvrf"]
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[node name="Inventory" type="HBoxContainer"]
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[node name="Inventory" type="HBoxContainer" unique_id=1144799110 node_paths=PackedStringArray("bar")]
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custom_minimum_size = Vector2(48, 48)
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offset_right = 156.0
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offset_bottom = 153.0
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@@ -11,3 +12,8 @@ size_flags_horizontal = 0
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size_flags_vertical = 0
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script = ExtResource("1_himlj")
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inventory_item_scene = ExtResource("2_0vvyy")
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bar = NodePath("Bar")
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[node name="Bar" type="TextureRect" parent="." unique_id=60027067]
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layout_mode = 2
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texture = ExtResource("3_hqvrf")
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