#7 ajout de la musique de fond

This commit is contained in:
Niels Cauterman 2025-08-13 21:41:12 +02:00
parent 25d81d57a5
commit ff526b7b3b
3 changed files with 26 additions and 1 deletions

View File

@ -1,10 +1,11 @@
[gd_scene load_steps=6 format=3 uid="uid://c5bruelvqbm1k"]
[gd_scene load_steps=7 format=3 uid="uid://c5bruelvqbm1k"]
[ext_resource type="PackedScene" uid="uid://12nak7amd1uq" path="res://gui/root_gui.tscn" id="1_jnlp7"]
[ext_resource type="PackedScene" uid="uid://tsi5j1uxppa4" path="res://stages/terrain/planet/planet.tscn" id="1_pyidc"]
[ext_resource type="PackedScene" uid="uid://bgvbgeq46wee2" path="res://entities/player/player.tscn" id="2_vvh5c"]
[ext_resource type="PackedScene" uid="uid://dj7gp3crtg2yt" path="res://entities/camera/camera.tscn" id="3_vvh5c"]
[ext_resource type="PackedScene" uid="uid://clpcqkdlj3d8e" path="res://entities/interactables/plants/default_plant.tscn" id="4_28aoi"]
[ext_resource type="AudioStream" uid="uid://dnskjv3wty2ms" path="res://stages/terrain/planet/music/Niveau forestier - Phase 1.ogg" id="5_l8v81"]
[node name="Root" type="Node2D"]
@ -50,6 +51,11 @@ position = Vector2(-269, 1)
[node name="Planet" parent="." node_paths=PackedStringArray("import_entities_from_node") instance=ExtResource("1_pyidc")]
import_entities_from_node = NodePath("../Entities")
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="Planet"]
stream = ExtResource("5_l8v81")
volume_db = -4.0
autoplay = true
[node name="Camera" parent="." node_paths=PackedStringArray("following") instance=ExtResource("3_vvh5c")]
position = Vector2(2.22, 0)
following = NodePath("../Entities/Player")

View File

@ -0,0 +1,19 @@
[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://dnskjv3wty2ms"
path="res://.godot/imported/Niveau forestier - Phase 1.ogg-e5e56702d91a8289a6c0f4429297611d.oggvorbisstr"
[deps]
source_file="res://stages/terrain/planet/music/Niveau forestier - Phase 1.ogg"
dest_files=["res://.godot/imported/Niveau forestier - Phase 1.ogg-e5e56702d91a8289a6c0f4429297611d.oggvorbisstr"]
[params]
loop=true
loop_offset=0
bpm=0
beat_count=0
bar_beats=4