Dev 0.2.0
* Equilibrage de la difficulté (suite) * Correction du timing des dialogues de Demeter * Dev de la base astra (avec les logs) * Fix de bug de duplication d'objets * Fix de la mutation ancien * Ajout d'une mention de la propagation des mutations dans le tuto
This commit is contained in:
@@ -54,8 +54,8 @@ func get_first_vending_machine_occurence(_level : int, _difficulty_setting : int
|
||||
func get_vending_machine_occurence(_level : int, _difficulty_setting : int) -> int:
|
||||
return 3
|
||||
|
||||
func get_first_cave_occurence(level : int, difficulty_setting : int) -> int:
|
||||
return get_cave_occurence(level, difficulty_setting)
|
||||
func get_first_cave_occurence(_level : int, _difficulty_setting : int) -> int:
|
||||
return 1
|
||||
|
||||
func get_cave_occurence(_level : int, _difficulty_setting : int) -> int:
|
||||
return 3
|
||||
|
||||
Reference in New Issue
Block a user