Dev 0.2.0
* Equilibrage de la difficulté (suite) * Correction du timing des dialogues de Demeter * Dev de la base astra (avec les logs) * Fix de bug de duplication d'objets * Fix de la mutation ancien * Ajout d'une mention de la propagation des mutations dans le tuto
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@@ -14,8 +14,8 @@ func set_to_scene(v : Scene = to_scene):
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%Icon.texture = to_scene.get_scene_icon()
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%Icon2.texture = to_scene.get_scene_icon()
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func click():
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func click(_player3d :Player3D):
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if interactable:
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clicked.emit()
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if to_scene:
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SceneManager.change_to_scene(to_scene)
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SceneManager.change_to_scene(to_scene)
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